예제 #1
0
 // Use this for initialization
 void Start()
 {
     PointsScripts = PointText.GetComponent <DN_Points>();
     ChipAnimator  = gameObject.GetComponent <Animator>();
     ChipSprite    = gameObject.GetComponent <SpriteRenderer>();
     RandomNumber  = Random.Range(0, 3);
     if (RandomNumber == 0)
     {
         ChipAnimator.SetBool("Chip1", true);
     }
     if (RandomNumber == 1)
     {
         ChipAnimator.SetBool("Chip2", true);
     }
     if (RandomNumber == 2)
     {
         ChipAnimator.SetBool("Chip3", true);
     }
 }
예제 #2
0
 // Use this for initialization
 void Start()
 {
     PointsScripts = PointText.GetComponent <DN_Points>();
 }