internal override void AddClassNames(List <string> classNames) { base.AddClassNames(classNames); DLVector.AddClassNames(classNames); ParamList1.AddClassNames(classNames); ParamList2.AddClassNames(classNames); StateMap.AddClassNames(classNames); ResourceSet.AddClassNames(classNames); }
internal override void AddClassNames(List <string> classNames) { base.AddClassNames(classNames); DLVector.AddClassNames(classNames); }