public void PlusCount(int plus)//Старт игры и первый порез { PlaySound(3); count = count + plus; cut.AddingActivity(count, plus); textScore.GetComponent <Text>().text = count.ToString(); msc.activity += 0.5f; if (oneTimeGame2 == true) { oneTimeGame2 = false; PlayerPrefs.SetInt("AllGames", PlayerPrefs.GetInt("AllGames") + 1); } UpLevelHunting(plus); }