void Awake() { //Register the handler for the panel actions coming from the clients CustomMessage.registerServerHandler <PanelActionMessage>(handlePanelAction); CustomMessage.registerServerHandler <InstructionMissed>(handleMissedInstruction); CustomMessage.registerServerHandler <WinMessage>(handleWinMessage); CustomMessage.registerServerHandler <LossMessage>(handleLossMessage); }
void Start() { _instance = this; CustomMessage.registerServerHandler <ClientStartGame>(onClientStartGame); }