void Awake()
 {
     //Register the handler for the panel actions coming from the clients
     CustomMessage.registerServerHandler <PanelActionMessage>(handlePanelAction);
     CustomMessage.registerServerHandler <InstructionMissed>(handleMissedInstruction);
     CustomMessage.registerServerHandler <WinMessage>(handleWinMessage);
     CustomMessage.registerServerHandler <LossMessage>(handleLossMessage);
 }
 void Start()
 {
     _instance = this;
     CustomMessage.registerServerHandler <ClientStartGame>(onClientStartGame);
 }