public void Start() { cureCounter = GameObject.FindGameObjectWithTag("CureCounter"); cureCounterScript = cureCounter.GetComponent <CureCounter>(); requirementCanvas.SetActive(false); downSprite.enabled = false; }
void Start() { currentHealth = maxHealth; ZombieDamageBar.SetMaxHealth(maxHealth); cureCounter = GameObject.FindGameObjectWithTag("CureCounter"); cureCounterScript = cureCounter.GetComponent <CureCounter>(); }
public void Start() { cureCounter = GameObject.FindGameObjectWithTag("CureCounter"); cureCounterScript = cureCounter.GetComponent <CureCounter>(); }