public void Start()
 {
     cureCounter       = GameObject.FindGameObjectWithTag("CureCounter");
     cureCounterScript = cureCounter.GetComponent <CureCounter>();
     requirementCanvas.SetActive(false);
     downSprite.enabled = false;
 }
Beispiel #2
0
 void Start()
 {
     currentHealth = maxHealth;
     ZombieDamageBar.SetMaxHealth(maxHealth);
     cureCounter       = GameObject.FindGameObjectWithTag("CureCounter");
     cureCounterScript = cureCounter.GetComponent <CureCounter>();
 }
 public void Start()
 {
     cureCounter       = GameObject.FindGameObjectWithTag("CureCounter");
     cureCounterScript = cureCounter.GetComponent <CureCounter>();
 }