예제 #1
0
    /*  public  libreriaDeScrips()
     *    {
     *    inventario = GameObject.Find("objetos/objetos").GetComponent<Inventario>();
     *    Itens = GameObject.Find("objetos/objetos").GetComponent<Items>();
     *    SeleccionDeCriaturas = GameObject.Find("Crewild/Crewild").GetComponent<CrewildChoiseSelect>();
     *    Batalla = GameObject.Find("baltle interfaceC/baltle interface").GetComponent<animationScritpBatle>();
     *    Ataques = GameObject.Find("Game Manager").GetComponent<AllAttacks>();
     *    Crewilldslist = GameObject.Find("Game Manager").GetComponent<AllCrewild>();
     *    todasLasPosturas = GameObject.Find("Game Manager").GetComponent<AllPostura>();
     *    ControlManag = GameObject.Find("Game Manager").GetComponent<ControlManager>();
     *    PanelJugador = GameObject.Find("Jugador/Jugador").GetComponent<PanelJugador>();
     *    informacionCrewild = GameObject.Find("informacion/estadisticas").GetComponent<informacionCrewild>();
     *    saveData = GameObject.Find("guardado/panel").GetComponent<SaveDatos>();
     *    menuInterface = GameObject.Find("Game Manager").GetComponent<menus_interface>();
     *    PlayerMov = GameObject.Find("personaje").GetComponent<movimiento>();
     *    TiendaMenus = FindObjectOfType<TiendaScript>();
     *    audioMenus = GameObject.Find("Game Manager").GetComponent<AudiosMenus>();
     *    JugadorInfo = FindObjectOfType<PanelJugador>();
     *    Equipo = FindObjectOfType<equipo>();
     *    PcScritp = FindObjectOfType<Pc>();
     * } */

    public void Awake()
    {
        inventario           = GameObject.Find("objetos/objetos").GetComponent <Inventario>();
        Itens                = GameObject.Find("objetos/objetos").GetComponent <Items>();
        SeleccionDeCriaturas = GameObject.Find("Crewild/Crewild").GetComponent <CrewildChoiseSelect>();
        Batalla              = GameObject.Find("baltle interfaceC/baltle interface").GetComponent <animationScritpBatle>();
        Ataques              = GameObject.Find("Game Manager").GetComponent <AllAttacks>();
        Crewilldslist        = GameObject.Find("Game Manager").GetComponent <AllCrewild>();
        todasLasPosturas     = GameObject.Find("Game Manager").GetComponent <AllPostura>();
        ControlManag         = GameObject.Find("Game Manager").GetComponent <ControlManager>();
        PanelJugador         = GameObject.Find("Jugador/Jugador").GetComponent <PanelJugador>();
        informacionCrewild   = GameObject.Find("informacion/estadisticas").GetComponent <informacionCrewild>();
        saveData             = GameObject.Find("guardado/panel").GetComponent <SaveDatos>();
        menuInterface        = GameObject.Find("Game Manager").GetComponent <menus_interface>();
        PlayerMov            = GameObject.Find("personaje").GetComponent <movimiento>();
        TiendaMenus          = FindObjectOfType <TiendaScript>();
        audioMenus           = GameObject.FindObjectOfType <AudiosMenus>();
        JugadorInfo          = FindObjectOfType <PanelJugador>();
        Equipo               = FindObjectOfType <equipo>();
        PcScritp             = FindObjectOfType <Pc>();
    }
예제 #2
0
    // Use this for initialization
    void Start()
    {
        instanceSharet = this;

        LibreriaS = GameObject.Find("Game Manager").GetComponent <libreriaDeScrips>();

        numTables = 2;

        ScreenLimit();

        BrawlerScript = GameObject.Find("baltle interfaceC/baltle interface").GetComponent <animationScritpBatle>();

        transforcorchete = new RectTransform[numTables];
        panel            = new RectTransform[numTables];
        pos             = new Vector3[numTables];
        posInitial      = new Vector3[numTables];
        panelPos        = new Vector3[numTables];
        panelPosInitial = new Vector3[numTables];

        panelmask = GameObject.Find("menu inicial/Panel menu 1/mask panel 1").GetComponent <RectTransform>();

        if (GameObject.Find("menu inicial/Panel menu 1/mask panel 1/limit object/corchetes menu 1") != null)
        {
            //Panel menu 1
            transforcorchete[0] = GameObject.Find("menu inicial/Panel menu 1/mask panel 1/limit object/corchetes menu 1").GetComponent <RectTransform>();
            panel[0]            = GameObject.Find("menu inicial/Panel menu 1/mask panel 1/limit object").GetComponent <RectTransform>();
            pos[0]             = transforcorchete[0].anchoredPosition3D; // Take the current position
            posInitial[0]      = transforcorchete[0].anchoredPosition3D;
            panelPos[0]        = panel[0].anchoredPosition3D;
            panelPosInitial[0] = panel[0].anchoredPosition3D;
        }
        if (GameObject.Find("menu inicial/menu inicial/mask panel 1/limit object") != null)
        {
            //menu inicial
            transforcorchete[1] = GameObject.Find("menu inicial/menu inicial/mask panel 1/limit object/corchetes menu 1").GetComponent <RectTransform>();
            panel[1]            = GameObject.Find("menu inicial/menu inicial/mask panel 1/limit object").GetComponent <RectTransform>();
            pos[1]             = transforcorchete[1].anchoredPosition3D; // Take the current position
            posInitial[1]      = transforcorchete[1].anchoredPosition3D;
            panelPos[1]        = panel[1].anchoredPosition3D;
            panelPosInitial[1] = panel[1].anchoredPosition3D;
        }

        NumSquareBraquet = 0;

        menuDesplegable = GameObject.Find("menu inicial").GetComponent <Canvas>();

        MenuCrewilds       = GameObject.Find("/Crewild").GetComponent <Canvas>();
        MenuEstados        = GameObject.Find("/informacion").GetComponent <Canvas>();
        MenuObjetos        = GameObject.Find("/objetos").GetComponent <Canvas>();
        MenuJugador        = GameObject.Find("/Jugador").GetComponent <Canvas>();
        MenuEquipo         = GameObject.Find("/equipo").GetComponent <Canvas>();
        MenuGuardado       = GameObject.Find("/guardado").GetComponent <Canvas>();
        MenuSalirA         = GameObject.Find("/SalirAMenu").GetComponent <Canvas>();
        MenuCanvas         = GameObject.Find("/Canvas").GetComponent <Canvas>();
        transicionesCanvas = GameObject.Find("/transiciones").GetComponent <Canvas>();

        VanillaTabla         = GameObject.Find("/Canvas/Vanilla");
        imagenCriaturacamvas = GameObject.Find("/Canvas/cuadroCrewild");


        PlayerMov = GameObject.Find("personaje").GetComponent <movimiento>();


        CrewildChoiseScritp = GameObject.Find("Crewild/Crewild").GetComponent <CrewildChoiseSelect>();
        CreWildInfoScript   = GameObject.Find("informacion/estadisticas").GetComponent <informacionCrewild>();

        InventarioScrip = GameObject.Find("objetos/objetos").GetComponent <Inventario>();


        EquipoScritp = GameObject.Find("equipo/equipo").GetComponent <equipo>();

        BoxSelecction = GameObject.Find("Canvas/box Election");
        BoXCrewild    = GameObject.Find("Canvas/cuadroCrewild");

        Invoke("InvokeCerrarCanvas", 0.5f);
    }
예제 #3
0
    // Use this for initialization
    public void Start()
    {
        instanShare = this;

        dataAccionSecundaria = new DataAccionSecundaria();

        LibreriaS = GameObject.Find("Game Manager").GetComponent <libreriaDeScrips>();

        selector = GameObject.Find("Crewild/Crewild/under panel/Selector").GetComponent <RectTransform>();

        panelsAccion = GameObject.Find("Crewild/Crewild/AccionSelect").GetComponent <RectTransform>();

        //  panelsAccionBrawler = GameObject.Find("Crewild/Crewild/AccionSelectBrawler").GetComponent<RectTransform>();

        selectorPanel = GameObject.Find("Crewild/Crewild/AccionSelect/Selector").GetComponent <RectTransform>();

        selectorPanelBrawler = GameObject.Find("Crewild/Crewild/AccionSelectBrawler/Selector").GetComponent <RectTransform>();

        subPanelObj = GameObject.Find("Crewild/Crewild/AccionSelect");

        subPanelObjBrawler = GameObject.Find("Crewild/Crewild/AccionSelectBrawler");

        infoCrewild = GameObject.Find("informacion/estadisticas").GetComponent <informacionCrewild>();

        infoCanvas = GameObject.Find("informacion").GetComponent <Canvas>();
        if (TextPanelBox == null)
        {
            TextPanelBox = GameObject.Find("Crewild/AccionSelect/text").GetComponent <Text>();
        }


        //sin utilidad
        objCanvas = GameObject.Find("informacion").GetComponent <Canvas>();



        scritpAniBattle = GameObject.Find("baltle interfaceC/baltle interface").GetComponent <animationScritpBatle>();


        for (int i = 0; i < LibreriaS.informacionCrewild.CrewillInstancia.Length; i++)
        {
            BulletTransf[i] = GameObject.Find("Crewild/Crewild/under panel/criatura " + (i + 1)).GetComponent <RectTransform>();
            if (LibreriaS.informacionCrewild.CrewillInstancia[i] != null)
            {
                //añadir nombres, nivel Datos numericos de Barras
                barrasDeSalud[i]     = GameObject.Find("Crewild/Crewild/under panel/criatura " + (i + 1) + "/HP, Estamine fatigue_ player/hp").GetComponent <Image>();
                BarraDeCansancion[i] = GameObject.Find("Crewild/Crewild/under panel/criatura " + (i + 1) + "/HP, Estamine fatigue_ player/Fatige").GetComponent <Image>();
                BarraExp[i]          = GameObject.Find("Crewild/Crewild/under panel/criatura " + (i + 1) + "/HP, Estamine fatigue_ player/Exp").GetComponent <Image>();

                TextoHp[i]  = GameObject.Find("Crewild/Crewild/under panel/criatura " + (i + 1) + "/HP, Estamine fatigue_ player/hp text").GetComponent <Text>();
                TextoEst[i] = GameObject.Find("Crewild/Crewild/under panel/criatura " + (i + 1) + "/HP, Estamine fatigue_ player/Est text").GetComponent <Text>();
                TextoExp[i] = GameObject.Find("Crewild/Crewild/under panel/criatura " + (i + 1) + "/HP, Estamine fatigue_ player/Exp text").GetComponent <Text>();

                nombreCrewild[i] = GameObject.Find("Crewild/Crewild/under panel/criatura " + (i + 1) + "/panel nombre/text").GetComponent <Text>();
            }
            ImageEstados[i] = GameObject.Find("Crewild/Crewild/under panel/criatura " + (i + 1) + "/Estado").GetComponent <Image>();
            TextEstados[i]  = GameObject.Find("Crewild/Crewild/under panel/criatura " + (i + 1) + "/Estado/Text").GetComponent <Text>();

            /*  if (LibreriaS.informacionCrewild.CrewillInstancia[i] == null)
             * {
             *    BulletTransf[i].gameObject.SetActive(false);
             * }*/
        }



        //captura de imagenes

        int contador = 0;

        foreach (CrewildBase Cb in LibreriaS.informacionCrewild.CrewillInstancia)
        {
            if (Cb != null)
            {
                contador++;
            }
        }
        for (int i = 0; i < contador; i++)
        {
            if (infoCrewild.CrewillInstancia[i] != null)
            {
                SpriteRendersMenu[i]        = GameObject.Find("Crewild/Crewild/under panel/criatura " + (i + 1) + "/criatura").GetComponent <Image>();
                SpriteRendersMenu[i].sprite = infoCrewild.CrewillInstancia[i].SpriteCrewildmenuSelec[0];
            }
        }

        actualizaDatos();

        subPanelObj.SetActive(false);
        subPanelObjBrawler.SetActive(false);
    }