/* public libreriaDeScrips() * { * inventario = GameObject.Find("objetos/objetos").GetComponent<Inventario>(); * Itens = GameObject.Find("objetos/objetos").GetComponent<Items>(); * SeleccionDeCriaturas = GameObject.Find("Crewild/Crewild").GetComponent<CrewildChoiseSelect>(); * Batalla = GameObject.Find("baltle interfaceC/baltle interface").GetComponent<animationScritpBatle>(); * Ataques = GameObject.Find("Game Manager").GetComponent<AllAttacks>(); * Crewilldslist = GameObject.Find("Game Manager").GetComponent<AllCrewild>(); * todasLasPosturas = GameObject.Find("Game Manager").GetComponent<AllPostura>(); * ControlManag = GameObject.Find("Game Manager").GetComponent<ControlManager>(); * PanelJugador = GameObject.Find("Jugador/Jugador").GetComponent<PanelJugador>(); * informacionCrewild = GameObject.Find("informacion/estadisticas").GetComponent<informacionCrewild>(); * saveData = GameObject.Find("guardado/panel").GetComponent<SaveDatos>(); * menuInterface = GameObject.Find("Game Manager").GetComponent<menus_interface>(); * PlayerMov = GameObject.Find("personaje").GetComponent<movimiento>(); * TiendaMenus = FindObjectOfType<TiendaScript>(); * audioMenus = GameObject.Find("Game Manager").GetComponent<AudiosMenus>(); * JugadorInfo = FindObjectOfType<PanelJugador>(); * Equipo = FindObjectOfType<equipo>(); * PcScritp = FindObjectOfType<Pc>(); * } */ public void Awake() { inventario = GameObject.Find("objetos/objetos").GetComponent <Inventario>(); Itens = GameObject.Find("objetos/objetos").GetComponent <Items>(); SeleccionDeCriaturas = GameObject.Find("Crewild/Crewild").GetComponent <CrewildChoiseSelect>(); Batalla = GameObject.Find("baltle interfaceC/baltle interface").GetComponent <animationScritpBatle>(); Ataques = GameObject.Find("Game Manager").GetComponent <AllAttacks>(); Crewilldslist = GameObject.Find("Game Manager").GetComponent <AllCrewild>(); todasLasPosturas = GameObject.Find("Game Manager").GetComponent <AllPostura>(); ControlManag = GameObject.Find("Game Manager").GetComponent <ControlManager>(); PanelJugador = GameObject.Find("Jugador/Jugador").GetComponent <PanelJugador>(); informacionCrewild = GameObject.Find("informacion/estadisticas").GetComponent <informacionCrewild>(); saveData = GameObject.Find("guardado/panel").GetComponent <SaveDatos>(); menuInterface = GameObject.Find("Game Manager").GetComponent <menus_interface>(); PlayerMov = GameObject.Find("personaje").GetComponent <movimiento>(); TiendaMenus = FindObjectOfType <TiendaScript>(); audioMenus = GameObject.FindObjectOfType <AudiosMenus>(); JugadorInfo = FindObjectOfType <PanelJugador>(); Equipo = FindObjectOfType <equipo>(); PcScritp = FindObjectOfType <Pc>(); }
// Use this for initialization void Start() { instanceSharet = this; LibreriaS = GameObject.Find("Game Manager").GetComponent <libreriaDeScrips>(); numTables = 2; ScreenLimit(); BrawlerScript = GameObject.Find("baltle interfaceC/baltle interface").GetComponent <animationScritpBatle>(); transforcorchete = new RectTransform[numTables]; panel = new RectTransform[numTables]; pos = new Vector3[numTables]; posInitial = new Vector3[numTables]; panelPos = new Vector3[numTables]; panelPosInitial = new Vector3[numTables]; panelmask = GameObject.Find("menu inicial/Panel menu 1/mask panel 1").GetComponent <RectTransform>(); if (GameObject.Find("menu inicial/Panel menu 1/mask panel 1/limit object/corchetes menu 1") != null) { //Panel menu 1 transforcorchete[0] = GameObject.Find("menu inicial/Panel menu 1/mask panel 1/limit object/corchetes menu 1").GetComponent <RectTransform>(); panel[0] = GameObject.Find("menu inicial/Panel menu 1/mask panel 1/limit object").GetComponent <RectTransform>(); pos[0] = transforcorchete[0].anchoredPosition3D; // Take the current position posInitial[0] = transforcorchete[0].anchoredPosition3D; panelPos[0] = panel[0].anchoredPosition3D; panelPosInitial[0] = panel[0].anchoredPosition3D; } if (GameObject.Find("menu inicial/menu inicial/mask panel 1/limit object") != null) { //menu inicial transforcorchete[1] = GameObject.Find("menu inicial/menu inicial/mask panel 1/limit object/corchetes menu 1").GetComponent <RectTransform>(); panel[1] = GameObject.Find("menu inicial/menu inicial/mask panel 1/limit object").GetComponent <RectTransform>(); pos[1] = transforcorchete[1].anchoredPosition3D; // Take the current position posInitial[1] = transforcorchete[1].anchoredPosition3D; panelPos[1] = panel[1].anchoredPosition3D; panelPosInitial[1] = panel[1].anchoredPosition3D; } NumSquareBraquet = 0; menuDesplegable = GameObject.Find("menu inicial").GetComponent <Canvas>(); MenuCrewilds = GameObject.Find("/Crewild").GetComponent <Canvas>(); MenuEstados = GameObject.Find("/informacion").GetComponent <Canvas>(); MenuObjetos = GameObject.Find("/objetos").GetComponent <Canvas>(); MenuJugador = GameObject.Find("/Jugador").GetComponent <Canvas>(); MenuEquipo = GameObject.Find("/equipo").GetComponent <Canvas>(); MenuGuardado = GameObject.Find("/guardado").GetComponent <Canvas>(); MenuSalirA = GameObject.Find("/SalirAMenu").GetComponent <Canvas>(); MenuCanvas = GameObject.Find("/Canvas").GetComponent <Canvas>(); transicionesCanvas = GameObject.Find("/transiciones").GetComponent <Canvas>(); VanillaTabla = GameObject.Find("/Canvas/Vanilla"); imagenCriaturacamvas = GameObject.Find("/Canvas/cuadroCrewild"); PlayerMov = GameObject.Find("personaje").GetComponent <movimiento>(); CrewildChoiseScritp = GameObject.Find("Crewild/Crewild").GetComponent <CrewildChoiseSelect>(); CreWildInfoScript = GameObject.Find("informacion/estadisticas").GetComponent <informacionCrewild>(); InventarioScrip = GameObject.Find("objetos/objetos").GetComponent <Inventario>(); EquipoScritp = GameObject.Find("equipo/equipo").GetComponent <equipo>(); BoxSelecction = GameObject.Find("Canvas/box Election"); BoXCrewild = GameObject.Find("Canvas/cuadroCrewild"); Invoke("InvokeCerrarCanvas", 0.5f); }
// Use this for initialization public void Start() { instanShare = this; dataAccionSecundaria = new DataAccionSecundaria(); LibreriaS = GameObject.Find("Game Manager").GetComponent <libreriaDeScrips>(); selector = GameObject.Find("Crewild/Crewild/under panel/Selector").GetComponent <RectTransform>(); panelsAccion = GameObject.Find("Crewild/Crewild/AccionSelect").GetComponent <RectTransform>(); // panelsAccionBrawler = GameObject.Find("Crewild/Crewild/AccionSelectBrawler").GetComponent<RectTransform>(); selectorPanel = GameObject.Find("Crewild/Crewild/AccionSelect/Selector").GetComponent <RectTransform>(); selectorPanelBrawler = GameObject.Find("Crewild/Crewild/AccionSelectBrawler/Selector").GetComponent <RectTransform>(); subPanelObj = GameObject.Find("Crewild/Crewild/AccionSelect"); subPanelObjBrawler = GameObject.Find("Crewild/Crewild/AccionSelectBrawler"); infoCrewild = GameObject.Find("informacion/estadisticas").GetComponent <informacionCrewild>(); infoCanvas = GameObject.Find("informacion").GetComponent <Canvas>(); if (TextPanelBox == null) { TextPanelBox = GameObject.Find("Crewild/AccionSelect/text").GetComponent <Text>(); } //sin utilidad objCanvas = GameObject.Find("informacion").GetComponent <Canvas>(); scritpAniBattle = GameObject.Find("baltle interfaceC/baltle interface").GetComponent <animationScritpBatle>(); for (int i = 0; i < LibreriaS.informacionCrewild.CrewillInstancia.Length; i++) { BulletTransf[i] = GameObject.Find("Crewild/Crewild/under panel/criatura " + (i + 1)).GetComponent <RectTransform>(); if (LibreriaS.informacionCrewild.CrewillInstancia[i] != null) { //añadir nombres, nivel Datos numericos de Barras barrasDeSalud[i] = GameObject.Find("Crewild/Crewild/under panel/criatura " + (i + 1) + "/HP, Estamine fatigue_ player/hp").GetComponent <Image>(); BarraDeCansancion[i] = GameObject.Find("Crewild/Crewild/under panel/criatura " + (i + 1) + "/HP, Estamine fatigue_ player/Fatige").GetComponent <Image>(); BarraExp[i] = GameObject.Find("Crewild/Crewild/under panel/criatura " + (i + 1) + "/HP, Estamine fatigue_ player/Exp").GetComponent <Image>(); TextoHp[i] = GameObject.Find("Crewild/Crewild/under panel/criatura " + (i + 1) + "/HP, Estamine fatigue_ player/hp text").GetComponent <Text>(); TextoEst[i] = GameObject.Find("Crewild/Crewild/under panel/criatura " + (i + 1) + "/HP, Estamine fatigue_ player/Est text").GetComponent <Text>(); TextoExp[i] = GameObject.Find("Crewild/Crewild/under panel/criatura " + (i + 1) + "/HP, Estamine fatigue_ player/Exp text").GetComponent <Text>(); nombreCrewild[i] = GameObject.Find("Crewild/Crewild/under panel/criatura " + (i + 1) + "/panel nombre/text").GetComponent <Text>(); } ImageEstados[i] = GameObject.Find("Crewild/Crewild/under panel/criatura " + (i + 1) + "/Estado").GetComponent <Image>(); TextEstados[i] = GameObject.Find("Crewild/Crewild/under panel/criatura " + (i + 1) + "/Estado/Text").GetComponent <Text>(); /* if (LibreriaS.informacionCrewild.CrewillInstancia[i] == null) * { * BulletTransf[i].gameObject.SetActive(false); * }*/ } //captura de imagenes int contador = 0; foreach (CrewildBase Cb in LibreriaS.informacionCrewild.CrewillInstancia) { if (Cb != null) { contador++; } } for (int i = 0; i < contador; i++) { if (infoCrewild.CrewillInstancia[i] != null) { SpriteRendersMenu[i] = GameObject.Find("Crewild/Crewild/under panel/criatura " + (i + 1) + "/criatura").GetComponent <Image>(); SpriteRendersMenu[i].sprite = infoCrewild.CrewillInstancia[i].SpriteCrewildmenuSelec[0]; } } actualizaDatos(); subPanelObj.SetActive(false); subPanelObjBrawler.SetActive(false); }