public void LoadCreature(Dropdown dropDown) { DeleteCreature(); //var name = CreatureSaver.GetCreatureNames()[dropDown.value]; var name = ButtonManager.CreateDropDownOptions()[dropDown.value]; lastCreatureName = name; // The first option in the Dropdown list is going to be an empty creature if (dropDown.value == 0) { return; } CreatureSaver.LoadCreature(name, this); }