public void BlendToAnimation(string animation_name) { if (active_animation_name == animation_name) { return; } active_animation_name = String.Copy(animation_name); creature_manager.SetAutoBlending(true); creature_manager.AutoBlendTo(animation_name, blend_rate); }
public void BlendToAnimation(string animation_name) { if (active_animation_name == animation_name) { return; } active_animation_name = animation_name; creature_manager.SetAutoBlending(true); creature_manager.AutoBlendTo(animation_name, blend_rate); if (game_controller) { game_controller.AnimClipChangeEvent(); } }