public void CreatureLeavedMapEventArgsConstructorTest() { BaseCreature creature = null; // TODO: 初始化为适当的值 BaseMap map = null; // TODO: 初始化为适当的值 CreatureLeavedMapEventArgs target = new CreatureLeavedMapEventArgs( creature, map ); Assert.Inconclusive( "TODO: 实现用来验证目标的代码" ); }
public void CreatureLeavedMapEventArgsConstructorTest() { BaseCreature creature = null; // TODO: 初始化为适当的值 BaseMap map = null; // TODO: 初始化为适当的值 CreatureLeavedMapEventArgs target = new CreatureLeavedMapEventArgs(creature, map); Assert.Inconclusive("TODO: 实现用来验证目标的代码"); }
public void CreatureTest() { BaseCreature creature = null; // TODO: 初始化为适当的值 BaseMap map = null; // TODO: 初始化为适当的值 CreatureLeavedMapEventArgs target = new CreatureLeavedMapEventArgs( creature, map ); // TODO: 初始化为适当的值 BaseCreature actual; actual = target.Creature; Assert.Inconclusive( "验证此测试方法的正确性。" ); }
public void CreatureTest() { BaseCreature creature = null; // TODO: 初始化为适当的值 BaseMap map = null; // TODO: 初始化为适当的值 CreatureLeavedMapEventArgs target = new CreatureLeavedMapEventArgs(creature, map); // TODO: 初始化为适当的值 BaseCreature actual; actual = target.Creature; Assert.Inconclusive("验证此测试方法的正确性。"); }
/// <summary> /// /// </summary> internal void OnLeavedMap(BaseCreature creature, BaseMap map) { EventHandler <CreatureLeavedMapEventArgs> tempAfterEventArgs = m_EventCreatureLeavedMap; if (tempAfterEventArgs != null) { CreatureLeavedMapEventArgs eventArgs = new CreatureLeavedMapEventArgs(creature, map); tempAfterEventArgs(this, eventArgs); } }
/// <summary> /// /// </summary> internal void OnLeavedMap( BaseCreature creature, BaseMap map ) { EventHandler<CreatureLeavedMapEventArgs> tempAfterEventArgs = m_EventCreatureLeavedMap; if ( tempAfterEventArgs != null ) { CreatureLeavedMapEventArgs eventArgs = new CreatureLeavedMapEventArgs( creature, map ); tempAfterEventArgs( this, eventArgs ); } }