public static List <CreatureAttack> GeneratePetAttacks() { var generatedAttacks = new List <CreatureAttack>(); var constantAttacks = CreatureAttacks.GetAttacks(); var maxValue = GenerateId(10); for (var i = 1; i <= maxValue; i++) { generatedAttacks.Add(constantAttacks[i]); } return(generatedAttacks); }
public void OnCreatureAttacks(AttackerAction action) { CreatureAttacks.Raise(action); }