예제 #1
0
 public void SendEventReportInteraction(System.IntPtr exConn, System.IntPtr eventReport)
 {
     CppEventReport.SendEventReportInteraction(exConn, eventReport);
 }
예제 #2
0
 public void SetEventReportReceivedCallback(System.IntPtr exConnPtr, NetSimAgent.EventReportReceivedCallback eventReportReceivedCallback)
 {
     CppEventReport.SetEventReportReceivedCallback(exConnPtr, eventReportReceivedCallback);
 }
예제 #3
0
 public void AddVarString(System.IntPtr eventReport, string data, int dataLength, uint datumParam)
 {
     CppEventReport.AddVarString(eventReport, data, dataLength, datumParam);
 }
예제 #4
0
 public System.IntPtr ReadVarString(System.IntPtr eventReport, int index)
 {
     return(CppEventReport.ReadVarString(eventReport, index));
 }
예제 #5
0
 public void AddFixedFloat(System.IntPtr eventReport, float data, uint datumParam)
 {
     CppEventReport.AddFixedFloat(eventReport, data, datumParam);
 }
예제 #6
0
 public float ReadFixedFloat(System.IntPtr eventReport, int index)
 {
     return(CppEventReport.ReadFixedFloat(eventReport, index));
 }
예제 #7
0
 public NetStructs.EntityId ReceiverId(System.IntPtr pdu)
 {
     return(CppEventReport.ReceiverId(pdu));
 }
예제 #8
0
 public uint ReadFixedUInt(System.IntPtr eventReport, int index)
 {
     return(CppEventReport.ReadFixedUInt(eventReport, index));
 }
예제 #9
0
 public void SetReceiverId(System.IntPtr pdu, NetStructs.EntityId recieverId)
 {
     CppEventReport.SetReceiverId(pdu, recieverId);
 }
예제 #10
0
 public NetStructs.EntityId SenderId(System.IntPtr pdu)
 {
     return(CppEventReport.SenderId(pdu));
 }
예제 #11
0
 public void SetSenderId(System.IntPtr pdu, NetStructs.EntityId senderId)
 {
     CppEventReport.SetSenderId(pdu, senderId);
 }
예제 #12
0
 public void DeleteEventReportInteraction(System.IntPtr pdu)
 {
     CppEventReport.DeleteEventReportInteraction(pdu);
 }
예제 #13
0
 public System.IntPtr CreateEventReportInteraction(uint eventType)
 {
     return(CppEventReport.CreateEventReportInteraction(eventType));
 }