Beispiel #1
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 public void SendEventReportInteraction(System.IntPtr exConn, System.IntPtr eventReport)
 {
     CppEventReport.SendEventReportInteraction(exConn, eventReport);
 }
Beispiel #2
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 public void SetEventReportReceivedCallback(System.IntPtr exConnPtr, NetSimAgent.EventReportReceivedCallback eventReportReceivedCallback)
 {
     CppEventReport.SetEventReportReceivedCallback(exConnPtr, eventReportReceivedCallback);
 }
Beispiel #3
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 public void AddVarString(System.IntPtr eventReport, string data, int dataLength, uint datumParam)
 {
     CppEventReport.AddVarString(eventReport, data, dataLength, datumParam);
 }
Beispiel #4
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 public System.IntPtr ReadVarString(System.IntPtr eventReport, int index)
 {
     return(CppEventReport.ReadVarString(eventReport, index));
 }
Beispiel #5
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 public void AddFixedFloat(System.IntPtr eventReport, float data, uint datumParam)
 {
     CppEventReport.AddFixedFloat(eventReport, data, datumParam);
 }
Beispiel #6
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 public float ReadFixedFloat(System.IntPtr eventReport, int index)
 {
     return(CppEventReport.ReadFixedFloat(eventReport, index));
 }
Beispiel #7
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 public NetStructs.EntityId ReceiverId(System.IntPtr pdu)
 {
     return(CppEventReport.ReceiverId(pdu));
 }
Beispiel #8
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 public uint ReadFixedUInt(System.IntPtr eventReport, int index)
 {
     return(CppEventReport.ReadFixedUInt(eventReport, index));
 }
Beispiel #9
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 public void SetReceiverId(System.IntPtr pdu, NetStructs.EntityId recieverId)
 {
     CppEventReport.SetReceiverId(pdu, recieverId);
 }
Beispiel #10
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 public NetStructs.EntityId SenderId(System.IntPtr pdu)
 {
     return(CppEventReport.SenderId(pdu));
 }
Beispiel #11
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 public void SetSenderId(System.IntPtr pdu, NetStructs.EntityId senderId)
 {
     CppEventReport.SetSenderId(pdu, senderId);
 }
Beispiel #12
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 public void DeleteEventReportInteraction(System.IntPtr pdu)
 {
     CppEventReport.DeleteEventReportInteraction(pdu);
 }
Beispiel #13
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 public System.IntPtr CreateEventReportInteraction(uint eventType)
 {
     return(CppEventReport.CreateEventReportInteraction(eventType));
 }