void form1_Resize(object sender, EventArgs e) { //Hantera när maximize knappen trycks if (this.WindowState == FormWindowState.Maximized) { m_GameEngine.OnResize(RenderBox.Width, RenderBox.Height); } //När man återgår till "normal" state igen så hantera de också else if (this.WindowState == FormWindowState.Normal) { m_GameEngine.OnResize(RenderBox.Width, RenderBox.Height); } }
private void RenderBox_Resize(object sender, EventArgs e) { if (m_GameEngine != null) { m_GameEngine.OnResize(RenderBox.Size.Width, RenderBox.Size.Height); } }