public string ToString(IFormatProvider provider) { return (Platinum.ToString(provider) + "p " + Gold.ToString(provider) + "g " + Silver.ToString(provider) + "s " + Copper.ToString(provider) + "c"); }
/**<summary>Saves the xml to be modified for use in Terraria.</summary>*/ public static void SaveXmlConfiguration() { try { string configPath = Path.Combine(Patcher.ExeDirectory, CoinReplacer.ConfigName); XmlDocument doc = new XmlDocument(); doc.AppendChild(doc.CreateXmlDeclaration("1.0", "UTF-8", null)); XmlElement replacer = doc.CreateElement("RupeeReplacer"); doc.AppendChild(replacer); XmlElement element = doc.CreateElement("CopperCoin"); element.SetAttribute("Color", Copper.ToString()); replacer.AppendChild(element); element = doc.CreateElement("SilverCoin"); element.SetAttribute("Color", Silver.ToString()); replacer.AppendChild(element); element = doc.CreateElement("GoldCoin"); element.SetAttribute("Color", Gold.ToString()); replacer.AppendChild(element); element = doc.CreateElement("PlatinumCoin"); element.SetAttribute("Color", Platinum.ToString()); replacer.AppendChild(element); element = doc.CreateElement("CoinGun"); element.SetAttribute("Enabled", CoinGun.ToString()); replacer.AppendChild(element); element = doc.CreateElement("LuckyCoin"); element.SetAttribute("Enabled", LuckyCoin.ToString()); replacer.AppendChild(element); element = doc.CreateElement("CoinRing"); element.SetAttribute("Enabled", CoinRing.ToString()); replacer.AppendChild(element); element = doc.CreateElement("CoinPortal"); element.SetAttribute("Enabled", CoinPortal.ToString()); replacer.AppendChild(element); doc.Save(configPath); } catch (Exception ex) { throw new Exception("Failed to save " + CoinReplacer.ConfigName, ex); } }
private void UpdateAmount() { StringsToCurrency(Gold.ToString(), Silver.ToString(), Copper.ToString()); }