public string ToString(IFormatProvider provider)
 {
     return
         (Platinum.ToString(provider) + "p " +
          Gold.ToString(provider) + "g " +
          Silver.ToString(provider) + "s " +
          Copper.ToString(provider) + "c");
 }
Exemple #2
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        /**<summary>Saves the xml to be modified for use in Terraria.</summary>*/
        public static void SaveXmlConfiguration()
        {
            try {
                string configPath = Path.Combine(Patcher.ExeDirectory, CoinReplacer.ConfigName);

                XmlDocument doc = new XmlDocument();
                doc.AppendChild(doc.CreateXmlDeclaration("1.0", "UTF-8", null));

                XmlElement replacer = doc.CreateElement("RupeeReplacer");
                doc.AppendChild(replacer);

                XmlElement element = doc.CreateElement("CopperCoin");
                element.SetAttribute("Color", Copper.ToString());
                replacer.AppendChild(element);

                element = doc.CreateElement("SilverCoin");
                element.SetAttribute("Color", Silver.ToString());
                replacer.AppendChild(element);

                element = doc.CreateElement("GoldCoin");
                element.SetAttribute("Color", Gold.ToString());
                replacer.AppendChild(element);

                element = doc.CreateElement("PlatinumCoin");
                element.SetAttribute("Color", Platinum.ToString());
                replacer.AppendChild(element);


                element = doc.CreateElement("CoinGun");
                element.SetAttribute("Enabled", CoinGun.ToString());
                replacer.AppendChild(element);

                element = doc.CreateElement("LuckyCoin");
                element.SetAttribute("Enabled", LuckyCoin.ToString());
                replacer.AppendChild(element);

                element = doc.CreateElement("CoinRing");
                element.SetAttribute("Enabled", CoinRing.ToString());
                replacer.AppendChild(element);

                element = doc.CreateElement("CoinPortal");
                element.SetAttribute("Enabled", CoinPortal.ToString());
                replacer.AppendChild(element);

                doc.Save(configPath);
            }
            catch (Exception ex) {
                throw new Exception("Failed to save " + CoinReplacer.ConfigName, ex);
            }
        }
 private void UpdateAmount()
 {
     StringsToCurrency(Gold.ToString(), Silver.ToString(), Copper.ToString());
 }