public override void CoordinateConvert_Load(string path, POINT pos) { KoikatsuCharaFile.ChaFileCoordinate kkcoord = new KoikatsuCharaFile.ChaFileCoordinate(); kkcoord.LoadFile(path, false); ChaFileCoordinate container = new ChaFileCoordinate(); ConvertChaFile.ConvertCoordinateFile(container, kkcoord); var filepath = GetTempPath(true); container.SaveFile(filepath, (int)GameSystem.Instance.language); Coordinate_Load(filepath, pos); File.Delete(filepath); }