public override void CoordinateConvert_Load(string path, POINT pos)
        {
            KoikatsuCharaFile.ChaFileCoordinate kkcoord = new KoikatsuCharaFile.ChaFileCoordinate();
            kkcoord.LoadFile(path, false);
            ChaFileCoordinate container = new ChaFileCoordinate();

            ConvertChaFile.ConvertCoordinateFile(container, kkcoord);
            var filepath = GetTempPath(true);

            container.SaveFile(filepath, (int)GameSystem.Instance.language);

            Coordinate_Load(filepath, pos);

            File.Delete(filepath);
        }