public void TestButtonPressOnFocusAffectingControl() { Control parent = new Control(); Controls.Desktop.WindowControl child1 = new Controls.Desktop.WindowControl(); Controls.Desktop.WindowControl child2 = new Controls.Desktop.WindowControl(); GamePadTestControl child3 = new GamePadTestControl(true); parent.Children.Add(child1); parent.Children.Add(child2); parent.Children.Add(child3); GamePadTestControl child1child1 = new GamePadTestControl(false); GamePadTestControl child1child2 = new GamePadTestControl(false); GamePadTestControl child2child1 = new GamePadTestControl(false); child1.Children.Add(child1child1); child1.Children.Add(child1child2); child2.Children.Add(child2child1); parent.ProcessButtonPress(Buttons.A); Assert.AreEqual(1, child1child1.HeldButtonCount); Assert.AreEqual(1, child1child2.HeldButtonCount); // because child 1 returned false Assert.AreEqual(0, child2child1.HeldButtonCount); // because its parent affects focus Assert.AreEqual(1, child3.HeldButtonCount); // because it doesn't affect focus }
public void TestKeyPressOnFocusAffectingControl() { Control parent = new Control(); Controls.Desktop.WindowControl child1 = new Controls.Desktop.WindowControl(); Controls.Desktop.WindowControl child2 = new Controls.Desktop.WindowControl(); KeyboardTestControl child3 = new KeyboardTestControl(true); parent.Children.Add(child1); parent.Children.Add(child2); parent.Children.Add(child3); KeyboardTestControl child1child1 = new KeyboardTestControl(false); KeyboardTestControl child1child2 = new KeyboardTestControl(false); KeyboardTestControl child2child1 = new KeyboardTestControl(false); child1.Children.Add(child1child1); child1.Children.Add(child1child2); child2.Children.Add(child2child1); parent.ProcessKeyPress(Keys.A, false); Assert.AreEqual(1, child1child1.HeldKeyCount); Assert.AreEqual(1, child1child2.HeldKeyCount); // because child 1 returned false Assert.AreEqual(0, child2child1.HeldKeyCount); // because its parent affects focus Assert.AreEqual(1, child3.HeldKeyCount); // because it doesn't affect focus }
public void TestReorderControlsOnMousePress() { Control parent = new Control(); parent.Bounds = new UniRectangle(10.0f, 10.0f, 80.0f, 80.0f); Controls.Desktop.WindowControl child1 = new Controls.Desktop.WindowControl(); child1.Bounds = new UniRectangle(10.0f, 10.0f, 25.0f, 60.0f); Controls.Desktop.WindowControl child2 = new Controls.Desktop.WindowControl(); child2.Bounds = new UniRectangle(45.0f, 10.0f, 25.0f, 60.0f); parent.Children.Add(child1); parent.Children.Add(child2); Assert.AreSame(child1, parent.Children[0]); Assert.AreSame(child2, parent.Children[1]); parent.ProcessMouseMove(100.0f, 100.0f, 60.0f, 30.0f); parent.ProcessMousePress(MouseButtons.Left); Assert.AreSame(child2, parent.Children[0]); Assert.AreSame(child1, parent.Children[1]); }