// Use this for initialization

    private void Start()
    {
        if (bulletGO == null)
        {
            enabled = false;
        }

        sin = GameObject.FindWithTag("MainCamera").GetComponent <ControlPuntos>();
        AsignarValores();
    }
예제 #2
0
 void Awake()
 {
     Gamecontroller = this;
 }