예제 #1
0
 public void Start()
 {
     rb   = GetComponent <Rigidbody>();
     move = GetComponent <ConstantMove>();
 }
예제 #2
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 public override void Init()
 {
     base.Init();
     move      = new ConstantMove(screenSpaceDirection, Speed.Value);
     behaviour = new ScreenSpaceMoveBehaviour(transformToMove, move, move, this);
 }
예제 #3
0
    //private float lowJump;

    public void Start()
    {
        rb   = GetComponent <Rigidbody>();
        move = GetComponent <ConstantMove>();
        //lowJump = JumpPads.JumpVelocity;
    }
예제 #4
0
 private void Start()
 {
     _rb  = GetComponent <Rigidbody>();
     move = GetComponent <ConstantMove>();
 }