/// <summary> /// Builds a copy of our colours we will use for printing. /// </summary> public ConsoleColours SetConsoleColours(ConsoleColours colours) { AllColours.Add(colours.TextColor); // Red AllColours.Add(colours.ColorRed); AllColours.Add(colours.ColorRedLight); // Pink AllColours.Add(colours.ColorPink); AllColours.Add(colours.ColorPinkLight); // Blue AllColours.Add(colours.ColorBlue); AllColours.Add(colours.ColorBlueLight); // LBlue AllColours.Add(colours.ColorLightBlue); AllColours.Add(colours.ColorLightBlueLight); // Green AllColours.Add(colours.ColorGreen); AllColours.Add(colours.ColorGreenLight); // Yellow AllColours.Add(colours.ColorYellow); AllColours.Add(colours.ColorYellowLight); return(colours); }
/// <summary> /// Initializes the console settings to new defaults. /// i.e. Sets the default background and foreground colour. /// </summary> static LoaderConsole() { ConsoleOptions.PrintErrorMessage = PrintErrorMessageDefault; ConsoleOptions.PrintInfoMessage = PrintInfoMessageDefault; ConsoleOptions.PrintTextMessage = PrintMessageDefault; ConsoleOptions.PrintWarningMessage = PrintWarningMessageDefault; ConsoleOptions.InitConsole = InitializeConsoleDefault; ConsoleOptions.PrintFormattedMessage = PrintFormattedMessageDefault; foreach (var configPlugin in PluginLoader.LoaderConfigPlugins) { ConsoleOptions = configPlugin.SetConsoleOptions(ConsoleOptions); Colours = configPlugin.SetConsoleColours(Colours); } }