/// <summary> /// Show the title display /// </summary> static void ShowTitle() { Console.WriteLine(); Console.WriteLine(); Console.ForegroundColor = ConsoleColor.Cyan; Console.BackgroundColor = ConsoleColor.Yellow; Console.Write("░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█"); Console.Write("░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█"); Console.Write("░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█"); Console.ResetColor(); Console.ForegroundColor = ConsoleColor.Cyan; Console.WriteLine(); Console.WriteLine(); Console.WriteLine(); Console.WriteLine(); Console.WriteLine(); Console.WriteLine(" ██████╗ ██████╗ ███╗ ██╗███████╗ ██████╗ ██╗ ███████╗ "); Console.WriteLine(" ██╔════╝██╔═══██╗████╗ ██║██╔════╝██╔═══██╗██║ ██╔════╝ "); Console.WriteLine(" ██║ ██║ ██║██╔██╗ ██║███████╗██║ ██║██║ █████╗ "); Console.WriteLine(" ██║ ██║ ██║██║╚██╗██║╚════██║██║ ██║██║ ██╔══╝ "); Console.WriteLine(" ╚██████╗╚██████╔╝██║ ╚████║███████║╚██████╔╝███████╗███████╗ "); Console.WriteLine(" ╚═════╝ ╚═════╝ ╚═╝ ╚═══╝╚══════╝ ╚═════╝ ╚══════╝╚══════╝ "); Console.WriteLine(" "); Console.WriteLine(" █████╗ ██████╗ ██╗ ██╗ █████╗ ██████╗ ██╗██╗ ██╗███╗ ███╗ "); Console.WriteLine(" ██╔══██╗██╔═══██╗██║ ██║██╔══██╗██╔══██╗██║██║ ██║████╗ ████║ "); Console.WriteLine(" ███████║██║ ██║██║ ██║███████║██████╔╝██║██║ ██║██╔████╔██║ "); Console.WriteLine(" ██╔══██║██║▄▄ ██║██║ ██║██╔══██║██╔══██╗██║██║ ██║██║╚██╔╝██║ "); Console.WriteLine(" ██║ ██║╚██████╔╝╚██████╔╝██║ ██║██║ ██║██║╚██████╔╝██║ ╚═╝ ██║ "); Console.WriteLine(" ╚═╝ ╚═╝ ╚══▀▀═╝ ╚═════╝ ╚═╝ ╚═╝╚═╝ ╚═╝╚═╝ ╚═════╝ ╚═╝ ╚═╝ "); Console.WriteLine(); Console.ResetColor(); Console.WriteLine(); Console.WriteLine(); Console.WriteLine(); Console.WriteLine(); Console.ForegroundColor = ConsoleColor.DarkYellow; ConsoleAppUtils.WriteMessageCenter("PRESS ENTER TO PLAY"); Console.WriteLine(); Console.WriteLine(); Console.ForegroundColor = ConsoleColor.Green; ConsoleAppUtils.WriteMessageCenter("you can always stop playing with Ctrl + C"); Console.WriteLine(); Console.WriteLine(); Console.WriteLine(); Console.ForegroundColor = ConsoleColor.Cyan; Console.BackgroundColor = ConsoleColor.Yellow; Console.Write("░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█"); Console.Write("░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█"); Console.Write("░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█"); Console.ResetColor(); ConsoleAppUtils.Pause(); Console.Clear(); }
static void Main(string[] args) { // Set some infomation to initialize the console InitializeConsole(); // Initialize continue game flg to keep the game until player wanted to stop bool continueGameFlg = true; // Keep playing until player wanted to stop while (continueGameFlg) { // Execute new game and get if player continueGameFlg = GameExecute(); } // Greeting player to let them play again ConsoleAppUtils.WriteMessageCenter("See you, again! <^ >< ~"); // Keep console can be seen for the player ConsoleAppUtils.Pause(); }