Beispiel #1
0
 /// <summary>
 /// Show the title display
 /// </summary>
 static void ShowTitle()
 {
     Console.WriteLine();
     Console.WriteLine();
     Console.ForegroundColor = ConsoleColor.Cyan;
     Console.BackgroundColor = ConsoleColor.Yellow;
     Console.Write("░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█");
     Console.Write("░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█");
     Console.Write("░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█");
     Console.ResetColor();
     Console.ForegroundColor = ConsoleColor.Cyan;
     Console.WriteLine();
     Console.WriteLine();
     Console.WriteLine();
     Console.WriteLine();
     Console.WriteLine();
     Console.WriteLine("                      ██████╗ ██████╗ ███╗   ██╗███████╗ ██████╗ ██╗     ███████╗        ");
     Console.WriteLine("                     ██╔════╝██╔═══██╗████╗  ██║██╔════╝██╔═══██╗██║     ██╔════╝       ");
     Console.WriteLine("                     ██║     ██║   ██║██╔██╗ ██║███████╗██║   ██║██║     █████╗           ");
     Console.WriteLine("                     ██║     ██║   ██║██║╚██╗██║╚════██║██║   ██║██║     ██╔══╝           ");
     Console.WriteLine("                     ╚██████╗╚██████╔╝██║ ╚████║███████║╚██████╔╝███████╗███████╗      ");
     Console.WriteLine("                      ╚═════╝ ╚═════╝ ╚═╝  ╚═══╝╚══════╝ ╚═════╝ ╚══════╝╚══════╝       ");
     Console.WriteLine("                                                                                              ");
     Console.WriteLine("                    █████╗  ██████╗ ██╗   ██╗ █████╗ ██████╗ ██╗██╗   ██╗███╗   ███╗   ");
     Console.WriteLine("                   ██╔══██╗██╔═══██╗██║   ██║██╔══██╗██╔══██╗██║██║   ██║████╗ ████║ ");
     Console.WriteLine("                   ███████║██║   ██║██║   ██║███████║██████╔╝██║██║   ██║██╔████╔██║  ");
     Console.WriteLine("                   ██╔══██║██║▄▄ ██║██║   ██║██╔══██║██╔══██╗██║██║   ██║██║╚██╔╝██║ ");
     Console.WriteLine("                   ██║  ██║╚██████╔╝╚██████╔╝██║  ██║██║  ██║██║╚██████╔╝██║ ╚═╝ ██║  ");
     Console.WriteLine("                   ╚═╝  ╚═╝ ╚══▀▀═╝  ╚═════╝ ╚═╝  ╚═╝╚═╝  ╚═╝╚═╝ ╚═════╝ ╚═╝     ╚═╝   ");
     Console.WriteLine();
     Console.ResetColor();
     Console.WriteLine();
     Console.WriteLine();
     Console.WriteLine();
     Console.WriteLine();
     Console.ForegroundColor = ConsoleColor.DarkYellow;
     ConsoleAppUtils.WriteMessageCenter("PRESS ENTER TO PLAY");
     Console.WriteLine();
     Console.WriteLine();
     Console.ForegroundColor = ConsoleColor.Green;
     ConsoleAppUtils.WriteMessageCenter("you can always stop playing with Ctrl + C");
     Console.WriteLine();
     Console.WriteLine();
     Console.WriteLine();
     Console.ForegroundColor = ConsoleColor.Cyan;
     Console.BackgroundColor = ConsoleColor.Yellow;
     Console.Write("░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█");
     Console.Write("░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█");
     Console.Write("░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█");
     Console.ResetColor();
     ConsoleAppUtils.Pause();
     Console.Clear();
 }
Beispiel #2
0
        static void Main(string[] args)
        {
            // Set some infomation to initialize the console
            InitializeConsole();

            // Initialize continue game flg to keep the game until player wanted to stop
            bool continueGameFlg = true;

            // Keep playing until player wanted to stop
            while (continueGameFlg)
            {
                // Execute new game and get if player
                continueGameFlg = GameExecute();
            }

            // Greeting player to let them play again
            ConsoleAppUtils.WriteMessageCenter("See you, again! <^ >< ~");

            // Keep console can be seen for the player
            ConsoleAppUtils.Pause();
        }