/// <summary> /// 计算魔法防御 /// </summary> private static int CalcDefendPower(int Quality, int StarLevel, int level) { int k1 = 0; int k2 = 0; int k3 = 0; ConfigM.GetTrapDefensePower(ref k1, ref k2, ref k3); return((k1 + ConfigM.GetQualityIndex(Quality) * k2 + StarLevel * k3) * level); }