void SetUI() { MyHead.Lbl8Model.text = string.Format(NGUIUtil.GetStringByKey(70000232), ConfigM.GetShipDesignCellRange(ShipModemType.Ship8Model).Unit); MyHead.Lbl12Model.text = string.Format(NGUIUtil.GetStringByKey(70000232), ConfigM.GetShipDesignCellRange(ShipModemType.Ship12Model).Unit); MyHead.Lbl16Model.text = string.Format(NGUIUtil.GetStringByKey(70000232), ConfigM.GetShipDesignCellRange(ShipModemType.Ship16Model).Unit); MyHead.Lbl24Model.text = string.Format(NGUIUtil.GetStringByKey(70000232), ConfigM.GetShipDesignCellRange(ShipModemType.Ship24Model).Unit); MyHead.Lbl32Model.text = string.Format(NGUIUtil.GetStringByKey(70000232), ConfigM.GetShipDesignCellRange(ShipModemType.Ship32Model).Unit); MyHead.goDesGroup.SetActive(false); }
public static List <StaticShipCanvas> GetAllShipDesignList(ShipModemType type) { Int2 range = ConfigM.GetShipDesignCellRange(type); List <StaticShipCanvas> l = new List <StaticShipCanvas>(); foreach (StaticShipCanvas canvas in m_lShipDesignInfo.Values) { if (canvas != null && canvas.Cell > range.Layer && canvas.Cell <= range.Unit) { l.Add(canvas); } } return(l); }