public bool Compare(string val, Condition.TYPE comp) { switch (this.m_Type) { case CJVariable.TYPE.String: if (comp == Condition.TYPE.Equal) { return(this.SValue == val); } DebugUtils.Assert("Improper conditiotn for String", true, DebugUtils.AssertType.Info); return(false); case CJVariable.TYPE.Int: switch (comp) { case Condition.TYPE.Equal: return(this.IValue == int.Parse(val)); case Condition.TYPE.Less: return(this.IValue < int.Parse(val)); case Condition.TYPE.Greater: return(this.IValue > int.Parse(val)); default: DebugUtils.Assert("Improper conditiotn for Int", true, DebugUtils.AssertType.Info); return(false); } break; case CJVariable.TYPE.Float: switch (comp) { case Condition.TYPE.Equal: return(this.FValue == float.Parse(val)); case Condition.TYPE.Less: return(this.FValue < float.Parse(val)); case Condition.TYPE.Greater: return(this.FValue > float.Parse(val)); default: DebugUtils.Assert("Improper conditiotn for Float", true, DebugUtils.AssertType.Info); return(false); } break; case CJVariable.TYPE.Bool: if (comp == Condition.TYPE.Equal) { return(this.BValue == bool.Parse(val)); } DebugUtils.Assert("Improper conditiotn for Bool", true, DebugUtils.AssertType.Info); return(false); } DebugUtils.Assert("Improper conditiotn", true, DebugUtils.AssertType.Info); return(false); }
public static string ToString(Condition.TYPE type) { switch (type) { case Condition.TYPE.Equal: return("Equal"); case Condition.TYPE.Less: return("Less"); case Condition.TYPE.Greater: return("Greater"); default: return("Unknown"); } }
public Condition(CJVariable var, Condition.TYPE type) { this.m_Variable = var; this.m_Type = type; }
public void SetConditionType(Condition.TYPE type) { this.m_Type = type; }