예제 #1
0
        protected override void OnRenderUI(CanvasRenderer renderer)
        {
            base.OnRenderUI(renderer);

            //Game mode
            gameMode?.PerformRenderUI(this, renderer);
        }
예제 #2
0
        protected override void OnRenderUI(CanvasRenderer renderer)
        {
            if (EngineApp.ApplicationType == EngineApp.ApplicationTypeEnum.Simulation && ImageUpdate)
            {
                UpdateImage();
            }


            base.OnRenderUI(renderer);

            //Game mode
            gameMode?.PerformRenderUI(this, renderer);
        }