static int QPYX_GetComponentWithSimple_YXQP(IntPtr L_YXQP) { try { ToLua.CheckArgsCount(L_YXQP, 3); UnityEngine.GameObject QPYX_arg0_YXQP = (UnityEngine.GameObject)ToLua.CheckObject(L_YXQP, 1, typeof(UnityEngine.GameObject)); string QPYX_arg1_YXQP = ToLua.CheckString(L_YXQP, 2); string QPYX_arg2_YXQP = ToLua.CheckString(L_YXQP, 3); UnityEngine.Component QPYX_o_YXQP = ComponentUtil.GetComponentWithSimple(QPYX_arg0_YXQP, QPYX_arg1_YXQP, QPYX_arg2_YXQP); ToLua.Push(L_YXQP, QPYX_o_YXQP); return(1); } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }
static int GetComponentWithSimple(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 1, typeof(UnityEngine.GameObject)); string arg1 = ToLua.CheckString(L, 2); string arg2 = ToLua.CheckString(L, 3); UnityEngine.Component o = ComponentUtil.GetComponentWithSimple(arg0, arg1, arg2); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }