IEnumerator _loadCoroutine(string key, Completer completer, Isolate isolate) { var url = _urlFromKey(key); using (var www = UnityWebRequest.Get(url)) { if (headers != null) { foreach (var header in headers) { www.SetRequestHeader(header.Key, header.Value); } } yield return(www.SendWebRequest()); if (www.isNetworkError || www.isHttpError) { completer.completeError(new UIWidgetsError(new List <DiagnosticsNode>() { new ErrorSummary($"Unable to load asset: {key}"), new StringProperty("HTTP status code", www.error) })); yield break; } var data = www.downloadHandler.data; using (Isolate.getScope(isolate)) { completer.complete(data); } } }
IEnumerator _loadCoroutine(string key, Completer completer, Isolate isolate) { var url = new Uri(key); using (var www = UnityWebRequest.Get(url)) { if (headers != null) { foreach (var header in headers) { www.SetRequestHeader(header.Key, header.Value); } } yield return(www.SendWebRequest()); if (www.isNetworkError || www.isHttpError) { completer.completeError(new Exception($"Failed to load from url \"{url}\": {www.error}")); yield break; } var data = www.downloadHandler.data; using (Isolate.getScope(isolate)) { completer.complete(data); } } }