예제 #1
0
 // Use this for initialization
 void Start()
 {
     counter_current = start_value;
     comp_HUD_atlas  = GameObject.Find("HUD_Atlas").GetComponent <Comp_HUD_Atlas> ();
 }
예제 #2
0
 // Use this for initialization
 void Start()
 {
     counter_current = start_value;
     comp_HUD_atlas  = GameObject.Find("Vidas").GetComponent <Comp_HUD_Atlas> ();
     Speed           = GameObject.Find("Player").GetComponent <Comp_Player> ();
 }
예제 #3
0
	// Use this for initialization
	void Start ()
	{
		counter_current = start_value;
		comp_HUD_atlas = GameObject.Find ("HUD_Atlas").GetComponent<Comp_HUD_Atlas> ();

	}
예제 #4
0
		// Use this for initialization
		void Start ()
		{
			counter_current = start_value;
			comp_HUD_atlas = GameObject.Find ("Vidas").GetComponent<Comp_HUD_Atlas> ();
		    Speed = GameObject.Find ("Player").GetComponent<Comp_Player> ();
		}