private void Init() { PlayerInfo playerInfo = GameProxy.instance.PlayerInfo; _commonTopBarView = CommonTopBarView.CreateNewAndAttachTo(core.transform); // _commonTopBarView.SetAsRoleViewStyle(playerInfo.name, ClickCloseHandler); _commonTopBarView.SetAsRoleViewStyle(GameProxy.instance.AccountName, ClickCloseHandler); roleTypeIconImage.SetSprite(UIUtil.GetRoleTypeSmallIconSprite(playerInfo.heroData.roleType)); levelTitleText.text = Localization.Get("ui.player_view.level_title"); currentLevelText.text = "15"; currentMaxLevelText.text = "30"; changeProfessionAndStrengthen.text = Localization.Get("ui.player_view.change_profession_and_strengthen"); accountExpPercentText.text = string.Format(Localization.Get("ui.player_view.exp_percent_text"), 65); playerExpPercentText.text = string.Format(Localization.Get("ui.player_view.profession_exp_percent"), 76); playerNameAndLevelText.text = string.Format(Localization.Get("ui.player_view.profession_name_and_level"), Localization.Get(playerInfo.heroData.name), 16, 30); hpTitleText.text = Localization.Get("ui.player_view.hp_title"); offenceTitleText.text = Localization.Get("ui.player_view.offence_title"); defenceTitleText.text = Localization.Get("ui.player_view.defence_title"); actionPointTitleText.text = Localization.Get("ui.player_view.action_point_title"); activeSkillTitleText.text = Localization.Get("ui.player_view.active_skill_title"); passiveSkillTitleText.text = Localization.Get("ui.player_view.passive_skill_title"); ultimateSummonText.text = Localization.Get("ui.player_view.ultimate_summon"); summonDetialText.text = Localization.Get("ui.player_view.summon_detial"); RefreshAccountLevelAndExp(); RefreshPlayerLevelAndAttributes(); RefreshPlayerModel(); RefreshEquipments(); RefreshSkill(); }