예제 #1
0
 public void AddPlayerCard(PlayerType pType, CardData cData)
 {
     //update the hand ui here
     if (_CommanderUI._Player.Type == pType)
     {
         _CommanderUI.DisplayInfo();
     }
 }
예제 #2
0
    public void SetPlayer(Player p)
    {
        CommanderUI otherCommanderUI = p.Type == PlayerType.Battlebeard ? _stormshaperCommanderUI : _battlebeardCommanderUI;

        otherCommanderUI.DisablePlayerMovement();
        _CommanderUI = p.Type == PlayerType.Battlebeard ? _battlebeardCommanderUI : _stormshaperCommanderUI;
        _CommanderUI.DisplayInfo();
        SwitchFocus(_CommanderUI);
    }
예제 #3
0
	public void SetPlayer(Player p) {
		CommanderUI otherCommanderUI = p.Type == PlayerType.Battlebeard ? _stormshaperCommanderUI : _battlebeardCommanderUI;
		otherCommanderUI.DisablePlayerMovement();
		_CommanderUI = p.Type == PlayerType.Battlebeard ? _battlebeardCommanderUI : _stormshaperCommanderUI;
		_CommanderUI.DisplayInfo();
		SwitchFocus (_CommanderUI);
	}