private void Restore(string gameDataPath)
		{
			var openFile = EditorUtility.OpenFilePanelWithFilters(Resources.UI_UNITYPLUGIN_INSPECTOR_RESTORE_BUTTON, Path.GetFullPath("./"), GameDataTracker.GameDataExtensionFilters);
			if (string.IsNullOrEmpty(openFile))
				return;

			CharonCli.RestoreAsync(gameDataPath, CommandInput.File(openFile, "auto")).ContinueWith(_ => this.Repaint());
		}