private static void Main(string[] args) { Console.WriteLine($"Version: {Assembly.GetExecutingAssembly().GetName().Version}"); Console.WriteLine("Map data folder found: {0}", GamePath.GetMapStudioPath()); Console.WriteLine(); CommandHelper.InputHelp(); string command; while (true) { Console.Write("\nInput>>"); command = Console.ReadLine(); Console.WriteLine("Processing, DONT QUIT"); if (CommandInput.Command(command)) { Console.Write("Operation finished!"); } else { Console.Write("Check out the input, something is wrong"); } Console.Write(" Press \'r\' to do other operations\n"); Console.WriteLine("Press other keys to exit, and remember to use UXM to patch if any changes have taken place"); if (Console.ReadKey().Key != ConsoleKey.R) { break; } } }