예제 #1
0
    private void SecondStrikeTimer_Tick(object source, EventArgs e)
    {
        while (true)
        {
            var dateTime = _clickTimes.FirstOrDefault();

            // If _clickTimes is empty, stop the timer.
            if (dateTime == default)
            {
                _timer.Stop();
                break;
            }

            // If at least (StrikeDelay) seconds has passed, click again. If not, wait (for next tick).
            if (DateTime.Now - dateTime >= TimeSpan.FromSeconds(StrikeDelay))
            {
                CombatHelper.HandleUserClickOnEnemy();
                _clickTimes.RemoveAt(0);

                // Remove the artificial click (should be the last one in the list).
                _clickTimes.RemoveAt(_clickTimes.Count - 1);
            }
            else
            {
                break;
            }
        }
    }
예제 #2
0
    private void MonsterButton_Click(object sender, RoutedEventArgs e)
    {
        var isNoQuestActive = User.Instance.CurrentHero.Quests.All(x => x.EndDate == default);

        if (isNoQuestActive)
        {
            CombatHelper.HandleUserClickOnEnemy();
        }
        else
        {
            AlertBox.Show("Your hero is busy completing quest!\nCheck back when it's finished.", MessageBoxButton.OK);
        }
    }
 private void BossButton_Click(object sender, RoutedEventArgs e)
 {
     CombatHelper.HandleUserClickOnEnemy();
 }