public void StopRawData(ComModes type) { if (type == ComModes.canBus) { this.cb.stopMonitoringData(); } }
public void SendMessage(int _nodeID, string _message) { ComModes mode = new ComModes(); mode = this.node[_nodeID].type; switch (mode) { case ComModes.canBus: int nodeAddress = Convert.ToInt32(this.node[_nodeID].address); string s = string.Format("{0},{1}", nodeAddress, _message); this.cb.Send(s); break; case ComModes.xBee: break; case ComModes.wiFi: break; default: break; } }
/// <summary> /// Monitor Raw Serial Data /// </summary> /// <param name="type"></param> public void SeeRawData(ComModes type) { if (type == ComModes.canBus) { this.cb.monitorData(); } }
/// <summary> /// Sets all node's rings on /// </summary> /// <param name="_nodeID">Node ID Value</param> public void LightTest(int _nodeID) { this.node[_nodeID].lightStatus = "Test"; ComModes mode = new ComModes(); mode = this.node[_nodeID].type; switch (mode) { case ComModes.canBus: int nodeAddress = Convert.ToInt32(this.node[_nodeID].address); this.cb.LightTest(nodeAddress); break; case ComModes.xBee: break; case ComModes.wiFi: break; default: break; } }
/// <summary> /// Get's State of given Node /// </summary> /// <param name="_nodeID">Node ID Value</param> public void GetNodeState(int _nodeID) { ComModes mode = new ComModes(); mode = this.node[_nodeID].type; switch (mode) { case ComModes.canBus: int nodeAddress = Convert.ToInt32(this.node[_nodeID].address); this.cb.Report(nodeAddress); break; case ComModes.xBee: break; case ComModes.wiFi: break; default: break; } }
/// <summary> /// Sets Node's Outputs to given state /// </summary> /// <param name="_nodeID">Node's ID</param> /// <param name="_state">State of all Outputs(0 all off, 255 all on)</param> public void SetOutputState(int _nodeID, byte _state) { this.node[_nodeID].outputStatus = _state; //Update this.node status ComModes mode = new ComModes(); mode = this.node[_nodeID].type; switch (mode) { case ComModes.canBus: int nodeAddress = Convert.ToInt32(this.node[_nodeID].address); this.cb.SetOutputState(nodeAddress, _state); //Send Node Output State break; case ComModes.xBee: break; case ComModes.wiFi: break; default: break; } }
/// <summary> /// Sets Node's Ring to given color /// </summary> /// <param name="_nodeID">Node's ID Vaule</param> /// <param name="_color1">Color Value</param> /// <param name="_color2">Color Value</param> /// <param name="_color3">Color Value</param> /// <param name="_color4">Color Value</param> public void Light(int _nodeID, LightColor _color1, LightColor _color2, LightColor _color3, LightColor _color4) { string colorState = string.Format("{0}|{1}|{2}|{3}", _color1.ToString(), _color2.ToString(), _color3.ToString(), _color4.ToString()); node[_nodeID].lightStatus = colorState; ComModes mode = new ComModes(); mode = node[_nodeID].type; switch (mode) { case ComModes.canBus: int nodeAddress = Convert.ToInt32(this.node[_nodeID].address); this.cb.Light(nodeAddress, _color1, _color2, _color3, _color4); break; case ComModes.xBee: break; case ComModes.wiFi: break; default: break; } }
/// <summary> /// Sets Node to Given Color Value and State /// </summary> /// <param name="_nodeID">Node's ID Value</param> /// <param name="_color">Color Value</param> /// <param name="_state">on, off</param> public void Light(int _nodeID, LightColor _color) { ComModes mode = new ComModes(); mode = node[_nodeID].type; switch (mode) { case ComModes.canBus: int nodeAddress = Convert.ToInt32(this.node[_nodeID].address); cb.Light(nodeAddress, _color); break; case ComModes.xBee: break; case ComModes.wiFi: break; default: break; } }
/// <summary> /// Tests if Node is connected to network /// </summary> /// <param name="_nodeID">Node Address</param> /// <returns></returns> public bool TestConnections(int _nodeID) { ComModes mode = new ComModes(); mode = this.node[_nodeID].type; switch (mode) { case ComModes.canBus: int nodeAddress = Convert.ToInt32(this.node[_nodeID].address); this.cb.TestConnection(nodeAddress); Thread.Sleep(30); if (this.node[_nodeID].reportRec > 0) { return(true); } else { return(false); } case ComModes.xBee: return(false); case ComModes.wiFi: return(false); default: return(false); } }
/// <summary> /// Shuts down field communication on give mode on given port /// </summary> /// <param name="mode">Communication Mode Value</param> /// <param name="port">ComPort</param> public void ShutDown(ComModes mode, string port) { switch (mode) { case ComModes.canBus: this.cb.Shutdown(port); break; case ComModes.xBee: break; case ComModes.wiFi: break; default: break; } }
/// <summary> /// Starts Field Communication in given mode on given port /// </summary> /// <param name="mode">Communication Mode Value</param> /// <param name="port">ComPort</param> public void StartUp(ComModes mode, string port) { switch (mode) { case ComModes.canBus: this.cb.Startup(port); break; case ComModes.xBee: break; case ComModes.wiFi: break; default: break; } }
/// <summary> /// Sets one of the Node's Outputs to a given state /// </summary> /// <param name="_nodeID">Node's ID</param> /// <param name="_OutputNum">Output to switch</param> /// <param name="_state">on or off</param> public void SetOutputState(int _nodeID, int _OutputNum, State _state) { byte newState; var Output = _OutputNum - 1; //Get Output Location var currentSate = node[_nodeID].outputStatus; //Get Current State if (_state == State.on) { newState = (byte)((1 << Output) | currentSate); //Update State } else { newState = (byte)(~(1 << Output) & currentSate); } node[_nodeID].outputStatus = newState; //Update this.node status var mode = new ComModes(); mode = this.node[_nodeID].type; switch (mode) { case ComModes.canBus: var nodeAddress = Convert.ToInt32(this.node[_nodeID].address); cb.SetOutput(nodeAddress, _OutputNum, _state); //Send Output request break; case ComModes.xBee: break; case ComModes.wiFi: break; default: break; } }
/// <summary> /// Starts Field Communication in given mode on given port /// </summary> /// <param name="mode">Communication Mode Value</param> /// <param name="port">ComPort</param> public void StartUp(ComModes mode, string port, bool dtr, bool rts) { switch (mode) { case ComModes.canBus: this.cb.dtr = dtr; this.cb.rts = rts; this.cb.Startup(port); break; case ComModes.xBee: break; case ComModes.wiFi: break; default: break; } }
/// <summary> /// Gets node's address value /// </summary> /// <param name="_nodeID">Node's ID number</param> /// <returns>Node's ID Value</returns> public string GetNodeAddress(int _nodeID) { ComModes mode = new ComModes(); mode = this.node[_nodeID].type; string address = "No Address"; switch (mode) { case ComModes.canBus: if (this.node[_nodeID].id == 0) { address = this.cb.commandNode.ToString(); } else if (this.node[_nodeID].id > 10) { int temp = this.node[_nodeID].id + 10; address = temp.ToString(); } else { address = this.node[_nodeID].id.ToString(); } return(address); case ComModes.xBee: return(address); case ComModes.wiFi: return(address); default: return(address); } }