public void generateMesh() { foreach (Terrain terr in caras) { terr.constructMesh().crearMesh(); } colourGenerator.updateElevation(shapeGenerator.elevationMinMax); }
public void generateMesh() { foreach (Terrain terr in caras) { terr.constructMesh().crearMesh(); } colourGenerator.updateElevation(shapeGenerator.elevationMinMax); }