예제 #1
0
 /// <summary>
 /// Determines if there is an intersection between the current object and a triangle.
 /// </summary>
 /// <param name="vertex1">The first vertex of the triangle to test.</param>
 /// <param name="vertex2">The second vertex of the triangle to test.</param>
 /// <param name="vertex3">The third vertex of the triangle to test.</param>
 /// <returns>Whether the two objects intersected.</returns>
 public bool Intersects(ref Vector3 vertex1, ref Vector3 vertex2, ref Vector3 vertex3)
 {
     return(CollisionsHelper.SphereIntersectsTriangle(ref this, ref vertex1, ref vertex2, ref vertex3));
 }