예제 #1
0
 private void OnTriggerStay2D(Collider2D col)
 {
     if (col.CheckCollision(player))
     {
         Debug.Log("Collider");
         if (Input.GetKeyDown(KeyCode.Space))
         {
             Debug.Log("Space");
             SceneManager.LoadScene(sceneToLoad);
         }
     }
 }