protected virtual void OnUpdateCompleted(CollectionCompletedEventArgs e) { if (UpdateCompleted != null) { UpdateCompleted(this, e); } }
protected virtual void OnResetCompleted(CollectionCompletedEventArgs e) { if (ResetCompleted != null) { ResetCompleted(this, e); } }
protected virtual void OnUpdateCompleted(CollectionCompletedEventArgs e) { if (UpdateCompleted != null) UpdateCompleted(this, e); }
protected virtual void OnResetCompleted(CollectionCompletedEventArgs e) { if (ResetCompleted != null) ResetCompleted(this, e); }