protected virtual void OnUpdateCompleted(CollectionCompletedEventArgs e)
 {
     if (UpdateCompleted != null)
     {
         UpdateCompleted(this, e);
     }
 }
 protected virtual void OnResetCompleted(CollectionCompletedEventArgs e)
 {
     if (ResetCompleted != null)
     {
         ResetCompleted(this, e);
     }
 }
		protected virtual void OnUpdateCompleted(CollectionCompletedEventArgs e)
		{
			if (UpdateCompleted != null) UpdateCompleted(this, e);
		}
		protected virtual void OnResetCompleted(CollectionCompletedEventArgs e)
		{
			if (ResetCompleted != null) ResetCompleted(this, e);
		}