예제 #1
0
        private void ForcedCloseChannel(string uri, string peerUri, string channel, string asset)
        {
            //Todo: Forced close channel
            CloseChannelEvent closeChannelEventHndl = new CloseChannelEvent(channel, uri);

            closeChannelEventHndl.ForceClosingChannel();
        }
예제 #2
0
        public void CloseChannel(CloseChannelEvent e, VisiblePersonalChatNode channel, [JoinAll] SingleNode <GeneralChatComponent> general)
        {
            GameObject tab = channel.chatChannelUI.Tab;

            if (tab != null)
            {
                Object.DestroyImmediate(tab);
            }
        }
예제 #3
0
 public void CloseChannel(CloseChannelEvent e, ActivePersonalChatNode channel, [JoinAll] SingleNode <GeneralChatComponent> general)
 {
     base.ScheduleEvent(new SelectChannelEvent(), general);
 }