예제 #1
0
        protected void SetClientWeaponValue(ClientWeaponStateIndex type, int value)
        {
            var index = (int)type;

            _rewindFlag =
                (_clientWeaponRewindFlag[index] = _clientWeaponRewindFlag[index] ||
                                                  !CompareUtility.IsApproximatelyEqual(_clientWeaponValue[index], value)
                ) || _rewindFlag;
            _clientWeaponValue[index] = value;
        }
예제 #2
0
 protected int GetClientWeaponValue(ClientWeaponStateIndex type)
 {
     return(_clientWeaponValue[(int)type]);
 }