예제 #1
0
 void OnTriggerEnter(Collider _oOther)
 {
     if (m_nSolution == _oOther.gameObject.GetComponent <ClassBoxes>().m_nSolution)
     {
         m_oManager.Correct();
         Initialize();
         this.enabled = false;
     }
     else
     {
         m_oManager.Wrong();
     }
 }