예제 #1
0
        private void BuildView()
        {
            this.SuspendLayout();
            this.Text = this.StimulusClass.Settings.Name;
            var cols = GUIUtils.CreateTable(new double[] { .33, .33, .33 }, Direction.Horizontal);

            // settings
            var settingsConfig = new ConfigurationPanel(this.StimulusClass.Settings)
            {
                Dock = DockStyle.Fill
            };

            // image panel
            var imagePanel = new ImagePanel()
            {
                Dock = DockStyle.Fill
            };

            // dropdown
            var dropDown = new ComboBox()
            {
                DropDownStyle = ComboBoxStyle.DropDownList, Dock = DockStyle.Bottom
            };

            dropDown.MouseWheel += (sender, args) => ((HandledMouseEventArgs)args).Handled = true;
            dropDown.Items.Add(new DisplayPointer(() => this.StimulusClass.Settings.Answer1, true));
            dropDown.Items.Add(new DisplayPointer(() => this.StimulusClass.Settings.Answer2, false));
            dropDown.Items.Add(new DisplayPointer(GUIUtils.Strings.UNCLASSIFIED, null));

            // source folder
            var sourceFolderLink = new LinkLabel()
            {
                AutoSize = true, Text = Path.GetFileName(this.StimulusClass.SourceFolder), Dock = DockStyle.Top
            };

            sourceFolderLink.Click += (sender, args) =>
            {
                try { System.Diagnostics.Process.Start("explorer.exe", this.StimulusClass.SourceFolder); }
                catch (Exception) { GUIUtils.Alert("Failed to open " + this.StimulusClass.SourceFolder); }
            };
            this.ToolTip.SetToolTip(sourceFolderLink, "Open " + this.StimulusClass.SourceFolder);

            // image list
            var imageList = new CheckedListBox()
            {
                Dock = DockStyle.Fill
            };

            imageList.AddContextMenu();
            foreach (var stimulus in this.StimulusClass.Stimuli)
            {
                imageList.Items.Add(new StimulusItem(this.StimulusClass, stimulus), stimulus.Used);
            }
            EventHandler setImage = (sender, args) =>
            {
                if (imageList.Items.Count > 0)
                {
                    var stimulus = ((StimulusItem)(imageList.SelectedItem ?? imageList.Items[0])).Stimulus;
                    imagePanel.ImagePath = stimulus.PathOrText;
                    dropDown.Visible     = true;
                    switch (stimulus.Subclass)
                    {
                    case true: dropDown.SelectedIndex = 0; break;

                    case false: dropDown.SelectedIndex = 1; break;

                    case null: dropDown.SelectedIndex = 2; break;
                    }
                }
                else
                {
                    imagePanel.ImagePath = null;
                    dropDown.Visible     = false;
                }
            };

            setImage(imageList, EventArgs.Empty); // first set
            imageList.SelectedIndexChanged += setImage;
            settingsConfig.PropertyChanged += args =>
            {
                this.StimulusClass.Settings.SetProperty(args.Property, args.Getter());
                this.Text = this.StimulusClass.Settings.Name;
                imageList.Invalidate();

                // force a refresh
                int selectedIndex = dropDown.SelectedIndex;
                var items         = dropDown.Items.Cast <DisplayPointer>().ToArray();
                dropDown.Items.Clear();
                dropDown.Items.AddRange(items);
                dropDown.SelectedIndex = selectedIndex;
            };
            imageList.ItemCheck           += (sender, args) => ((StimulusItem)imageList.Items[args.Index]).Stimulus.Used = (args.NewValue == CheckState.Checked);
            dropDown.SelectedIndexChanged += (sender, args) =>
            {
                ((StimulusItem)(imageList.SelectedItem ?? imageList.Items[0])).Stimulus.Subclass =
                    (bool?)((DisplayPointer)dropDown.SelectedItem).Key;
                imageList.Invalidate();
            };
            this.getSelectedStimulus = () => imageList.SelectedItem == null ? null : ((StimulusItem)imageList.SelectedItem).Stimulus;

            // selection info label
            var selectionInfoLabel = new Label()
            {
                Dock = DockStyle.Bottom, AutoSize = true
            };
            PaintEventHandler updateSelectionInfoLabel = (sender, args) =>
            {
                var items = imageList.Items.Cast <StimulusItem>();
                selectionInfoLabel.Text = string.Format("{0}/{1} selected", items.Count(s => s.Stimulus.Used), imageList.Items.Count);
                if (!string.IsNullOrWhiteSpace(this.StimulusClass.Settings.Answer1) ||
                    !string.IsNullOrWhiteSpace(this.StimulusClass.Settings.Answer2))
                {
                    selectionInfoLabel.Text += string.Format(" ({0}/{1} {2}, {3}/{4} {5}, {6}/{7} {8})", items.Count(s => s.Stimulus.Subclass == true && s.Stimulus.Used),
                                                             items.Count(s => s.Stimulus.Subclass == true),
                                                             this.StimulusClass.Settings.Answer1,
                                                             items.Count(s => s.Stimulus.Subclass == false && s.Stimulus.Used),
                                                             items.Count(s => s.Stimulus.Subclass == false),
                                                             this.StimulusClass.Settings.Answer2,
                                                             items.Count(s => s.Stimulus.Subclass == null && s.Stimulus.Used),
                                                             items.Count(s => s.Stimulus.Subclass == null),
                                                             GUIUtils.Strings.UNCLASSIFIED);
                }
            };

            imageList.Paint += updateSelectionInfoLabel;
            updateSelectionInfoLabel(null, null);

            // button table
            var buttonTable = GUIUtils.CreateButtonTable(Direction.Horizontal, DockStyle.Bottom,
                                                         GUIUtils.CreateFlatButton("Classify", b =>
            {
                MainForm.Instance.Animate(new StimulusClassSetupProvider(this.StimulusClass), this.Invalidate);
            }, this.ToolTip, "Launch a tool to quickly answer this class's question for all stimuli"),
                                                         GUIUtils.CreateFlatButton("Refresh", b =>
            {
                this.StimulusClass.RefreshStimuli();
                this.Invalidate();
            }, this.ToolTip, "Reload the stimuli from the file system"),
                                                         GUIUtils.CreateFlatButton("Save", b =>
            {
                bool saved = this.StimulusClass.TrySave();
                GUIUtils.Alert((saved ? "Saved" : "Failed to save")
                               + " stimulus class info to " + this.StimulusClass.SavePath,
                               (saved ? MessageBoxIcon.Information : MessageBoxIcon.Error));
            }, this.ToolTip, "Save configuration information to " + this.StimulusClass.SavePath));

            // add all controls
            Panel panel;

            // left column
            panel = new Panel()
            {
                Dock = DockStyle.Fill
            };
            panel.Controls.Add(settingsConfig);
            panel.Controls.Add(sourceFolderLink);
            panel.Controls.Add("Folder".ToLabel());
            panel.Controls.Add(buttonTable);
            cols.Controls.Add(panel, 0, 0);

            // middle column
            panel = new Panel()
            {
                Dock = DockStyle.Fill
            };
            panel.Controls.Add(imageList);
            panel.Controls.Add(selectionInfoLabel);
            panel.Controls.Add("Stimuli".ToLabel());
            cols.Controls.Add(panel, 1, 0);

            // right column
            panel = new Panel()
            {
                Dock = DockStyle.Fill
            };
            panel.Controls.Add(imagePanel);
            panel.Controls.Add(dropDown);
            cols.Controls.Add(panel, 2, 0);

            this.Controls.Add(cols);
            this.ResumeLayout(false);
        }
예제 #2
0
        private void BuildView()
        {
            this.SuspendLayout();
            this.StimulusClass1 = this.StimulusClass2 = null;

            // tab control
            var tabs = new CustomTabControl()
            {
                Dock = DockStyle.Fill
            };

            tabs.DisplayStyleProvider = new TabStyleVisualStudioProvider(tabs)
            {
                ShowTabCloser = true
            };
            tabs.TabClosing += (sender, args) => ((CustomTab)args.TabPage).RaiseClosingSafe(args);

            // start tab
            var startTab = new CustomTab()
            {
                Text = "Classes"
            };

            // columns
            var cols = GUIUtils.CreateTable(new double[] { .33, .33, .33 }, Direction.Horizontal);

            // image config
            var imageConfig = ConfigurationPanel.Create <ImageDisplaySettings>();

            // image panel
            var imagePanel = new ImagePanel()
            {
                Dock = DockStyle.Fill, UseNativeSize = false
            };
            bool cycle = true;
            var  rand  = new Random();
            Func <StimulusClass, string> getImageForClass = stimulusClass =>
            {
                var tab = this.stimulusClassTabs.First(t => t.StimulusClass == stimulusClass);
                if (tab.StimulusClass.Stimuli.Count == 0)
                {
                    return(null);
                }
                if (!((ImageDisplaySettings)imageConfig.GetConfiguredObject()).CycleThroughImages)
                {
                    return((tab.SelectedStimulus ?? tab.StimulusClass.Stimuli.First()).PathOrText);
                }
                return(tab.StimulusClass.Stimuli.ElementAt(rand.Next(tab.StimulusClass.Stimuli.Count)).PathOrText);
            };
            Action setImage = () =>
            {
                imagePanel.ImagePath = this.StimulusClass1 == null
                    ? null
                    : getImageForClass(this.StimulusClass1);
                imagePanel.SecondaryImagePath = this.StimulusClass2 == null
                    ? null
                    : getImageForClass(this.StimulusClass2);
            };

            setImage();
            var timer = new Timer()
            {
                Interval = 2500, Enabled = true
            };

            timer.Tick += (sender, args) =>
            {
                // just return if we're not cycling to avoid flicker
                if (!cycle && !timer.Enabled)
                {
                    return;
                }

                // if the form is valid, set a new image
                var activeTextBox = this.FindForm().ActiveControl as TextBox;
                if (activeTextBox == null || activeTextBox.IsValid())
                {
                    setImage();
                }
            };
            Action <ImageDisplaySettings> configurePanel = settings =>
            {
                imagePanel.Configure(settings);
                if (settings.CycleThroughImages != cycle)
                {
                    cycle = settings.CycleThroughImages;
                    setImage();
                }
                this.ImageDisplaySettings = settings;
            };

            configurePanel((ImageDisplaySettings)imageConfig.GetConfiguredObject());
            imageConfig.PropertyChanged += args => configurePanel((ImageDisplaySettings)imageConfig.GetConfiguredObject());

            // class list
            var classList = new CheckedListBox()
            {
                Dock = DockStyle.Fill, AllowDrop = true, CheckOnClick = true
            };

            classList.AddContextMenu();
            ItemCheckEventHandler refreshSelectedClasses = (sender, args) =>
            {
                // get the list of checked indices, including the possibly not-yet-changed item
                List <int> checkedIndices = classList.CheckedIndices.Cast <int>().ToList();
                if (args != null)
                {
                    if (args.NewValue == CheckState.Checked)
                    {
                        checkedIndices.Add(args.Index);
                        checkedIndices.Sort();
                    }
                    else
                    {
                        checkedIndices.Remove(args.Index);
                    }
                }

                this.StimulusClass1 = this.StimulusClass2 = null;
                if (checkedIndices.Count > 0)
                {
                    this.StimulusClass1 = ((StimulusClassTab)classList.Items[checkedIndices[0]]).StimulusClass;
                    if (checkedIndices.Count > 1)
                    {
                        this.StimulusClass2 = ((StimulusClassTab)classList.Items[checkedIndices[1]]).StimulusClass;
                    }
                }
                setImage();
            };
            Action <string> addClass = path =>
            {
                StimulusClass stimulusClass;
                if (!StimulusClass.TryLoad(path, out stimulusClass))
                {
                    GUIUtils.Alert("Failed to load stimulus class from " + path, MessageBoxIcon.Error);
                }
                else if (this.stimulusClassTabs
                         .Count(tp => tp.StimulusClass.SourceFolder.Equals(path, StringComparison.OrdinalIgnoreCase) ||
                                tp.StimulusClass.SavePath.Equals(path, StringComparison.OrdinalIgnoreCase)) > 0)
                {
                    GUIUtils.Alert("A class from " + path + " is already loaded!", MessageBoxIcon.Exclamation);
                }
                else
                {
                    // get a unique marker unless this was the load of a saved class
                    if (!File.Exists(stimulusClass.SavePath))
                    {
                        stimulusClass.Settings.Marker = this.stimulusClassTabs.Count == 0
                            ? 1
                            : this.stimulusClassTabs.Max(s => s.StimulusClass.Settings.Marker) + 1;
                    }
                    var classTab = new StimulusClassTab(stimulusClass);
                    classTab.TextChanged += (sender, args) => classList.Invalidate();
                    classTab.Closing     += (sender, args) =>
                    {
                        this.stimulusClassTabs.Remove(classTab);
                        classList.Items.Remove(classTab);
                        refreshSelectedClasses(classList, null);
                    };

                    this.stimulusClassTabs.Add(classTab);
                    tabs.TabPages.Add(classTab);
                    classList.Items.Add(classTab, true);
                    refreshSelectedClasses(classList, null);
                }
            };

            classList.ItemCheck += refreshSelectedClasses;
            classList.DragEnter += (sender, args) =>
            {
                if (args.Data.GetDataPresent(DataFormats.FileDrop, false) &&
                    ((string[])args.Data.GetData(DataFormats.FileDrop)).Where(StimulusClass.IsValidLoadPath).Count() > 0)
                {
                    args.Effect = DragDropEffects.All;
                }
            };
            classList.DragDrop += (sender, args) =>
            {
                // check that the form is in a valid state
                var activeTextBox = this.FindForm().ActiveControl as TextBox;
                if (activeTextBox != null && !activeTextBox.IsValid())
                {
                    GUIUtils.Alert("All entered data must be valid in order for drag and drop to be enabled", MessageBoxIcon.Error);
                    return;
                }

                string[] data = (string[])args.Data.GetData(DataFormats.FileDrop);

                foreach (string path in data.Where(StimulusClass.IsValidLoadPath))
                {
                    addClass(path);
                }
            };

            // button table
            var buttonTable = GUIUtils.CreateButtonTable(Direction.Horizontal, DockStyle.Bottom,
                                                         GUIUtils.CreateFlatButton("New", b =>
            {
                if (this.folderDialog.ShowDialog() == DialogResult.OK)
                {
                    addClass(this.folderDialog.SelectedPath);
                }
            }, startTab.ToolTip, "Create a new stimulus class from a folder of images"),
                                                         GUIUtils.CreateFlatButton("Load", b =>
            {
                if (this.fileDialog.ShowDialog() == DialogResult.OK)
                {
                    addClass(this.fileDialog.FileName);
                }
            }, startTab.ToolTip, "Load a previously saved stimulus class settings file"));

            startTab.Closing += (sender, args) =>
            {
                args.Cancel = true;
                if (GUIUtils.IsUserSure("Reset stimulus classes?"))
                {
                    this.stimulusClassTabs.Clear();
                    this.Controls.Remove(tabs);
                    tabs.Dispose();
                    timer.Enabled = false;
                    timer.Dispose();
                    this.BuildView();
                    this.OnSizeChanged(EventArgs.Empty);
                }
            };

            // add all controls

            // left column
            var panel = new Panel()
            {
                Dock = DockStyle.Fill
            };

            panel.Controls.Add(classList);
            panel.Controls.Add(buttonTable);
            cols.Controls.Add(panel, 0, 0);

            // middle column
            cols.Controls.Add(imageConfig, 1, 0);

            // right column
            cols.Controls.Add(imagePanel, 2, 0);

            startTab.Controls.Add(cols);
            tabs.Controls.Add(startTab);
            this.Controls.Add(tabs);

            this.ResumeLayout(false);
        }
예제 #3
0
        private void BuildView(ClassificationScheme classificationScheme)
        {
            this.SuspendLayout();
            this.Text = classificationScheme.Settings.Name;
            var table = GUIUtils.CreateTable(new double[] { .33, .33, .33 }, Direction.Horizontal);

            // classifier
            var classifierSettings = new DerivedTypeConfigurationPanel(typeof(IClassifier), classificationScheme.Classifier);

            this.getClassifier = () => (IClassifier)classifierSettings.GetConfiguredObject();
            table.Controls.Add(classifierSettings, 0, 0);

            // general settings
            var generalSettings = new ConfigurationPanel(classificationScheme.Settings);

            table.Controls.Add(generalSettings, 1, 0);

            // bin selection
            var panel = new Panel()
            {
                Dock = DockStyle.Fill
            };

            var binList = new CheckedListBox()
            {
                Dock = DockStyle.Fill, CheckOnClick = true
            };

            binList.AddContextMenu();
            this.ToolTip.SetToolTip(binList, "Select which time bins from each trial will be used to train the classifier");
            var timeBins = GeneralClassifierSettings.MAX_BINS
                           .CountTo()
                           .Select(i => new TimeBin(i)
            {
                Checked = classificationScheme.Settings.SelectedBins.Contains(i)
            })
                           .ToIArray();

            binList.ItemCheck += (sender, args) => ((TimeBin)binList.Items[args.Index]).Checked = (args.NewValue == CheckState.Checked);
            Action <int> refreshBinList = (binWidth) =>
            {
                // ensure the right number of items
                int binCount = GeneralClassifierSettings.GetBinCount(binWidth);
                if (binList.Items.Count < binCount)
                {
                    binList.Items.AddRange(timeBins.SubView(binList.Items.Count, binCount - binList.Items.Count).ToArray());
                }
                else
                {
                    for (int i = binList.Items.Count - 1; i >= binCount; i--)
                    {
                        binList.Items.RemoveAt(i);
                    }
                }

                // ensure correct width and uncheck all
                TimeBin timeBin;
                for (int i = 0; i < binCount; i++)
                {
                    timeBin          = (TimeBin)binList.Items[i];
                    timeBin.BinWidth = binWidth;
                    binList.SetItemChecked(i, timeBin.Checked);
                }

                binList.Invalidate();
            };

            refreshBinList(classificationScheme.Settings.BinWidthMillis);
            var binWidthProp = typeof(GeneralClassifierSettings).GetProperty("BinWidthMillis");
            var nameProp     = typeof(GeneralClassifierSettings).GetProperty("Name");

            if (binWidthProp == null || nameProp == null)
            {
                throw new Exception("Failed to find properties!");
            }
            generalSettings.PropertyChanged += args =>
            {
                if (args.Property.Equals(binWidthProp))
                {
                    refreshBinList((int)args.Getter());
                }
                else if (args.Property.Equals(nameProp))
                {
                    this.Text = args.Getter().ToString();
                }
            };
            this.getSettings = () =>
            {
                var settings = (GeneralClassifierSettings)generalSettings.GetConfiguredObject();
                settings.SelectedBins = binList.CheckedIndices.Cast <int>().ToIArray();

                return(settings);
            };
            panel.Controls.Add(binList);
            panel.Controls.Add("Time Bins".ToLabel());
            var saveButton = GUIUtils.CreateFlatButton("Save", (b) =>
            {
                this.saveDialog.FileName = this.Text;
                if (this.saveDialog.ShowDialog() != DialogResult.OK)
                {
                    return;
                }

                bool saved = this.ClassificationScheme.TrySerializeToFile(this.saveDialog.FileName);
                GUIUtils.Alert((saved ? "Saved" : "Failed to save")
                               + " classifier info to " + this.saveDialog.FileName,
                               (saved ? MessageBoxIcon.Information : MessageBoxIcon.Error));

                string directory = Path.GetDirectoryName(this.saveDialog.FileName);
                if (Directory.Exists(directory))
                {
                    this.saveDialog.InitialDirectory = directory;
                }
            });

            saveButton.Dock = DockStyle.Bottom;
            panel.Controls.Add(saveButton);
            table.Controls.Add(panel, 2, 0);

            this.Controls.Add(table);
            this.ResumeLayout(false);
        }
예제 #4
0
        private void BuildView()
        {
            this.SuspendLayout();
            var tabs = new CustomTabControl()
            {
                Dock = DockStyle.Fill
            };

            tabs.DisplayStyleProvider = new TabStyleVisualStudioProvider(tabs)
            {
                ShowTabCloser = true
            };
            tabs.TabClosing += (sender, args) => ((CustomTab)args.TabPage).RaiseClosingSafe(args);

            var startTab = new CustomTab()
            {
                Text = "Classifiers "
            };                                                        // the ending space is necessary for some reason

            startTab.Closing += (sender, args) =>
            {
                args.Cancel = true;
                if (GUIUtils.IsUserSure("Reset classifiers?"))
                {
                    this.classifierTabs.Clear();
                    this.Controls.Remove(tabs);
                    tabs.Dispose();
                    this.BuildView();
                    this.OnSizeChanged(EventArgs.Empty);
                }
            };

            // classifier list
            var classifierList = new CheckedListBox()
            {
                Dock = DockStyle.Fill, CheckOnClick = true
            };

            classifierList.AddContextMenu();
            Action <ClassificationScheme> addClassifier = (scheme) =>
            {
                // get unique name if necessary
                string baseName = string.IsNullOrWhiteSpace(scheme.Settings.Name)
                    ? "new classifier"
                    : scheme.Settings.Name;
                if (!this.classifierTabs.Select(ct => ct.Text).Contains(baseName))
                {
                    scheme.Settings.Name = baseName;
                }
                else
                {
                    int i = 1;
                    while (this.classifierTabs
                           .Select(ct => ct.Text.ToLower())
                           .Contains(string.Format("{0} {1}", baseName, i)))
                    {
                        i++;
                    }
                    scheme.Settings.Name = string.Format("{0} {1}", baseName, i);
                }

                // create the tab
                var classifierTab = new ClassificationSchemeTab(scheme);
                classifierTab.TextChanged += (sender, args) => classifierList.Invalidate();
                classifierTab.Closing     += (sender, args) =>
                {
                    this.classifierTabs.Remove(classifierTab);
                    classifierList.Items.Remove(classifierTab);
                };

                this.classifierTabs.Add(classifierTab);
                tabs.TabPages.Add(classifierTab);
                classifierList.Items.Add(classifierTab, true);
            };

            this.getSelectedClassifiers = () => classifierList.CheckedItems.Cast <ClassificationSchemeTab>().Select(cst => cst.ClassificationScheme).ToIArray();

            // buttons
            var buttonTable = GUIUtils.CreateButtonTable(Direction.Horizontal, DockStyle.Bottom,
                                                         GUIUtils.CreateFlatButton("New", (b) =>
            {
                var classifier = classifierList.Items.Count > 0
                    ? ((ClassificationSchemeTab)(classifierList.SelectedItem ?? classifierList.Items[0])).ClassificationScheme
                    : new ClassificationScheme();

                classifier.Settings.Name = string.Empty;
                addClassifier(classifier);
            }, startTab.ToolTip, "Create a new classifier"),
                                                         GUIUtils.CreateFlatButton("Load", (b) =>
            {
                if (this.openDialog.ShowDialog() != DialogResult.OK)
                {
                    return;
                }

                ClassificationScheme scheme;
                foreach (var path in this.openDialog.FileNames)
                {
                    if (Utils.TryDeserializeFile(this.openDialog.FileName, out scheme))
                    {
                        addClassifier(scheme);
                    }
                    else
                    {
                        GUIUtils.Alert("Failed to load classifier info from " + path, MessageBoxIcon.Error);
                    }
                }
            }, startTab.ToolTip, "Load a previously saved classifier settings file"));

            // artifact detection config
            var artifactDetectionPanel = new ConfigurationPanel(this.artifactDetection);

            artifactDetectionPanel.PropertyChanged += args => this.artifactDetection.SetProperty(args.Property, args.Getter());

            // artifact detection label
            var artifactDetectionLabel = new Label()
            {
                Dock = DockStyle.Bottom, TextAlign = ContentAlignment.MiddleCenter, Visible = false
            };
            IEnumerable <EEGDataEntry> empty = new EEGDataEntry[0], entries = empty;
            var listener = new EEGDataListener(GUIUtils.GUIInvoker,
                                               source => artifactDetectionLabel.Visible = true,
                                               data =>
            {
                if (!this.artifactDetection.UseArtifactDetection)
                {
                    artifactDetectionLabel.Visible = false;
                    entries = empty;
                    return;
                }

                artifactDetectionLabel.Visible = true;
                entries = entries.Concat(data);
                if (data.LastItem().TimeStamp - entries.First().TimeStamp >= 500)
                {
                    if (this.artifactDetection.HasMotionArtifact(entries))
                    {
                        artifactDetectionLabel.Text      = "Motion artifact detected!";
                        artifactDetectionLabel.BackColor = Color.Red;
                        artifactDetectionLabel.ForeColor = Color.White;
                        if (this.artifactDetection.Beep)
                        {
                            GUIUtils.GUIInvoker.BeginInvoke(SystemSounds.Beep.Play);
                        }
                    }
                    else
                    {
                        artifactDetectionLabel.Text      = "No artifacts detected";
                        artifactDetectionLabel.BackColor = Color.Green;
                        artifactDetectionLabel.ForeColor = Color.Black;
                    }

                    entries = empty;
                }
            },
                                               source => artifactDetectionLabel.Visible = false);

            // avoid using the gui invoker before the handle has been created
            this.HandleCreated += (sender, args) => EmotivDataSource.Instance.AddListener(listener);
            artifactDetectionLabel.Disposed += (sender, args) => { EmotivDataSource.Instance.RemoveListener(listener); listener.Dispose(); };

            // right half
            var rightPanel = new Panel()
            {
                Dock = DockStyle.Fill
            };

            rightPanel.Controls.Add(classifierList);
            rightPanel.Controls.Add(buttonTable);

            // left half
            var leftPanel = new Panel()
            {
                Dock = DockStyle.Fill
            };

            leftPanel.Controls.Add(artifactDetectionPanel);
            leftPanel.Controls.Add(artifactDetectionLabel);

            var cols = GUIUtils.CreateTable(new double[] { .5, .5 }, Direction.Horizontal);

            cols.Controls.Add(rightPanel, 0, 0);
            cols.Controls.Add(leftPanel, 1, 0);
            startTab.Controls.Add(cols);

            tabs.TabPages.Add(startTab);
            this.Controls.Add(tabs);
            this.ResumeLayout(false);
        }