/// <summary> /// 애니메이션 start됬을때 실행되는 함수. 기본 변수들 세팅과 등장 애니메이션을 실행해준다. /// </summary> public override void OnStart() { m_data.agent = GetComponent <NavMeshAgent>(); m_data.agent.enabled = false; m_data.target = null; m_bossHpCount = Character.m_actorUIData.bossHPPos.Length; m_bosshp = CharacterTable.GetProperty(Character.name).hp; m_first = true; m_bossTarget = GetComponent <UIBossTarget>(); if (isactiveskill) { Character.AnimatorAction.Initialize <AnimatorActionDroneBoss>(); } else { Character.AnimatorAction.Initialize <AnimatorActionBoss>(); } //보스 등장 애니메이션 실행을 위한 세팅. Character.AnimatorAction.Action(AnimatorState.Appear, true); //보스 약점 부위를 나타내는 변수. m_bossTargetpart = 0; if (m_hpState.Length > 0) { m_curHpState = m_hpState[0]; } //m_rigidbodys = transform.GetComponentsInChildren<Rigidbody>(); //for (int y = 0; y < m_rigidbodys.Length; ++y) //{ // m_rigidbodys[y].useGravity = true; // m_rigidbodys[y].isKinematic = true; //} //m_bossTarget.Initialize(m_target, m_colider); //m_bossHpBar = new UIBossHP[m_bossHpCount]; //보스의 타겟에 hp를 띄울 장소를 설정합니다. for (int i = 0; i < m_bossHpCount; ++i) { //m_bossHpBar[i] = GetComponent<BossInfoBoss>().bosshpBar; m_bossHpBar[i] = UIManager.Instance.Open("UIBossHP", true) as UIBossHP; m_bossHpBar[i].TargetInfo = Character.m_actorUIData.bossHPPos[i]; //hp 갯수 구분을 위해서 보스 이름 설정. m_bossHpBar[i].Initialize(); m_bossHpBar[i].Invisible(); m_bossHpBar[i].HpSetup(m_bossHpCount, m_bosshp); //FX fx = AssetManager.FX.Retrieve("Boss_Target"); //fx.transform.parent = m_target[i].gameObject.transform; //fx.transform.position = m_target[i].transform.FindChild("Boss_Target").position; } m_bosshpcorutineCommand = CoroutineManager.Instance.Register(BosstargetFlicker()); //m_damagetestcorutineCommand = CoroutineManager.Instance.Register(Damage()); }
public void fillFields(Match match) { lblPlayer.Text = winner.PlayerName; CharacterTable winChar = new CharacterTable(); foreach (KeyValuePair <Player, CharacterTable> entry in match.characterList) { if (winner == entry.Key) { lblCharacter.Text = entry.Value.CharacterName; winChar = entry.Value; } } Moves move = Database.DatabaseContext.Instance.Moves.Where(foundMove => foundMove.CharacterTableId == winChar.Id).First(); lblmove.Text = move.MoveName; lblStage.Text = match.stageList.Last().StageName; PlayerType type = Database.DatabaseContext.Instance.PlayerType.Where(foundType => foundType.Id == winner.PlayerTypeId).First(); lblType.Text = type.PlayerTypeName + " Player:"; List <Player> tempList = new List <Player>(); tempList = Database.DatabaseContext.Instance.Player.ToList(); int?p = Database.DatabaseContext.Instance.MatchTable.GroupBy(m => m.PlayerId).Select(m => new { Player = m.Key, TotalWins = m.Count() }).OrderByDescending(m => m.TotalWins).First().TotalWins; var p1 = Database.DatabaseContext.Instance.MatchTable.GroupBy(m => m.PlayerId).OrderByDescending(gp => gp.Count()).Take(1).Select(g => g.Key).ToList(); lblMostWinsSet.Text = p.Value.ToString(); Player player = Database.DatabaseContext.Instance.Player.Where(foundChar => foundChar.Id == p1[0]).First(); lblMostWinName.Text = player.PlayerName; }
public void OnDisconnect() { try { CharacterTable.Update(this); if (this.myMap != null && this.Client != null && this.Client.GetState() == WorldState.STATE_IN_GAME) { this.DestroyFromMap(); } if (InventoryCache != null) { foreach (var item in InventoryCache.ItemsCache) { if (item.Value.SpeakingItem != null) { SpeakingTable.Add(item.Value.SpeakingItem); SpeakingTable.Cache.Remove(item.Value.SpeakingID); } InventoryItemTable.Items.Remove(item.Key); } } CharacterTable.DelCharacter(this); this.Client = null; } catch (Exception e) { Logger.Error(e); } }
public static void ProcessTicketResponce(WorldClient Client, string Ticket) { var a_ticket = TicketController.GetTicket(Ticket); lock (ticketProcess) { if (a_ticket == null) { Client.Send(new AccountTicketErrorMessage()); return; } else { Client.Account = a_ticket.Account; if (CharacterTable.myCharacterById.Values.Where(x => x.Account != null && x.Account.ID == Client.Account.ID).Count() > 0) { CharacterTable.myCharacterById.Values.Where(x => x.Account != null && x.GetClient() != null && x.Account.ID == Client.Account.ID).ToList().ForEach(x => x.Client.Disconnect()); Client.Send(new AccountTicketErrorMessage()); return; } AccountTable.UpdateLogged(Client.Account.ID, true); Client.Account.Characters = CharacterTable.FindAll(Client.Account.ID); Client.Account.Characters.Values.ToList().ForEach(x => x.Account = Client.Account); Client.SetState(WorldState.STATE_AUTHENTIFIED); Client.Send(new AccountTicketSuccessMessage()); TicketController.DestroyTicket(a_ticket); Client.Account.loadData(); } } }
public override void Execute(WorldClient client, CommandParameters parameters) { if (parameters.Lenght > 1) { try { var targeti = parameters.GetParameter(0); var packet = parameters.getShortParamater(1); var target = CharacterTable.GetCharacter(targeti); if (target == null || !target.IsOnline()) { client.Send(new ConsoleMessage("Cible invalide !", ConsoleColorEnum.RED)); return; } target.Title = packet; target.RefreshOnMap(); client.Send(new ConsoleMessage("Le titre a été modifié avec succès !", ConsoleColorEnum.GREEN)); } catch (FormatException e) { client.Send(new ConsoleMessage("Parametres invalide !", ConsoleColorEnum.RED)); } } else { client.Send(new ConsoleMessage("Parametres invalide !", ConsoleColorEnum.RED)); } }
public override void Execute(WorldClient client, CommandParameters parameters) { var mapid = parameters.getShortParamater(0); var cellid = parameters.GetIntParameter(1); var toTeleport = client.Character; if (parameters.Lenght > 2) { var playerName = parameters.GetParameter(2); toTeleport = CharacterTable.GetCharacter(playerName); } if (toTeleport != null) { var NextMap = MapTable.Get(mapid); if (NextMap == null) { client.Send(new ConsoleMessage("Mapid invalide")); return; } toTeleport.Teleport(NextMap, cellid); client.Send(new ConsoleMessage("Teleportation effectuer")); } else { client.Send(new ConsoleMessage("Impossible de trouver le joueur", ConsoleColorEnum.RED)); } }
private static void ProcessEnnemyDeleteRequest(WorldClient Client, string Packet) { int guid = -1; switch (Packet[2]) { case '%': Packet = Packet.Substring(3); Player p = CharacterTable.GetCharacter(Packet); if (p == null || !p.IsOnline()) { Client.Send(new CharacterEnnemyDeleteMessage("Ef")); return; } guid = p.GetClient().Account.ID; break; case '*': Packet = Packet.Substring(3); var cible = Client.Account.Data.EnnemyList.Where(x => x.Value.Equals(Packet)); if (cible != null && cible.Count() > 0) { guid = cible.First().Key; } else { Client.Send(new CharacterEnnemyDeleteMessage("Ef")); return; } var ClientCibled = Network.WorldServer.Clients.First(x => x.Account != null && x.Account.ID == guid); if (ClientCibled.Account == null || ClientCibled.Character == null || !ClientCibled.Character.IsOnline()) { Client.Send(new CharacterEnnemyDeleteMessage("Ef")); return; } guid = ClientCibled.Account.ID; break; default: Packet = Packet.Substring(2); Player Pr = CharacterTable.GetCharacter(Packet); if (Pr == null || !Pr.IsOnline()) { Client.Send(new CharacterEnnemyDeleteMessage("Ef")); return; } guid = Pr.GetClient().Account.ID; break; } if (guid == -1 || !Client.Account.Data.EnnemyList.ContainsKey(guid)) { Client.Send(new CharacterEnnemyDeleteMessage("Ef")); return; } Client.Account.Data.EnnemyList.Remove(guid); Client.Account.Data.Save(); Client.Send(new EnnemyDeleteOkMessage("K")); }
public override void Execute(WorldClient client, CommandParameters parameters) { if (parameters.Lenght > 0) { var spellid = parameters.GetIntParameter(0); var target = client.Character; if (parameters.Lenght > 1) { if (CharacterTable.Contains(parameters.GetParameter(1))) { target = CharacterTable.GetCharacter(parameters.GetParameter(1)); } } if (!target.IsOnline()) { client.Send(new ConsoleMessage("La Cible est deconnecté", ConsoleColorEnum.RED)); return; } if (!SpellTable.Cache.ContainsKey(spellid)) { client.Send(new ConsoleMessage("Impossible de trouver le sort n°" + spellid, ConsoleColorEnum.RED)); return; } target.GetSpellBook().AddSpell(spellid, 6, 25, client); target.Send(new SpellsListMessage(target)); client.Send(new ConsoleMessage("Le sort a été appris", ConsoleColorEnum.GREEN)); } else { client.Send(new ConsoleMessage("Parametres invalide !", ConsoleColorEnum.RED)); } }
private void btnConfirm_Click(object sender, EventArgs e) { match.numPlayers = numPlayers; if (isEmpty()) { lblError.Text = "Please do not leave any options empty"; return; } int i = 1; foreach (ComboBox box in playerBoxes) { if (box.Visible == true) { Player p = Database.DatabaseContext.Instance.Player.Where(foundPlayer => foundPlayer.PlayerName == box.SelectedItem.ToString()).First(); match.playerList.Add(p); foreach (ComboBox cmbBox in characterBoxes) { if (box.Name.Contains(i.ToString()) && cmbBox.Name.Contains(i.ToString())) { CharacterTable newChar = Database.DatabaseContext.Instance.CharacterTable.Where(foundChar => foundChar.CharacterName == cmbBox.SelectedItem.ToString()).First(); match.addCharacter(p, newChar); } } i++; } } Stage s = Database.DatabaseContext.Instance.Stage.Where(foundStage => foundStage.StageName == cmbStage.SelectedItem.ToString()).First(); match.stageList.Add(s); this.Hide(); controller.openChooseWinner(match); }
/// <summary> /// 配置数据初始化 /// </summary> public void Init(string vConfigText) { // 总配置转换 TextAsset vConfigAsset = null; if (string.IsNullOrEmpty(vConfigText)) { vConfigAsset = Resources.Load(LocalTextFilePath) as TextAsset; // 从本地取 vConfigText = vConfigAsset.text; } configPackage = JsonUtility.FromJson <GameConfig> (vConfigText); evidenceConfig = new EvidenceConfig(configPackage.value); // 读取tips vConfigAsset = Resources.Load(LocalTipsFilePath) as TextAsset; // 从本地取 vConfigText = vConfigAsset.text; tipsConfig = new TipsConfig(JsonUtility.FromJson <GameTipsConfig> (vConfigText).value); // Read Character Table vConfigAsset = Resources.Load(LocalCharacterFilePath) as TextAsset; characterTable = new CharacterTable(vConfigAsset.text); // 内存释放 if (vConfigAsset != null) { Resources.UnloadAsset(vConfigAsset); } isInitialized = true; }
//http://rosalind.info/problems/ctbl/ public CreatingACharacterTable() { var tree = new NewickTree(File.ReadAllLines(@"C:\code\dataset.txt")[0]); var lexList = new List <string>(tree.Nodes.Where(n => n.HasName).Select(n => n.Name)); lexList.Sort(); CharacterTable.WriteCharacterTable(tree.Nodes, lexList); }
private static void ProcessObjectUseRequest(WorldClient Client, string Packet) { int guid = -1; int targetGuid = -1; int targetCell = -1; Player Target = null; try { String[] infos = Regex.Split(Packet.Substring(2), "\\|"); guid = int.Parse(infos[0]); if (infos.Length == 3) { targetCell = int.Parse(infos[2]); } try //try { targetGuid = int.Parse(infos[1]); } catch (Exception e) { targetGuid = -1; }; } catch (Exception e) { Logger.Error(e); return; } if (CharacterTable.GetCharacter(targetGuid) != null) { Target = CharacterTable.GetCharacter(targetGuid); } if (!Client.Character.InventoryCache.hasItemGuid(guid)) { return; } InventoryItemModel obj = InventoryItemTable.getItem(guid); ItemTemplateModel T = obj.Template; if (!T.Criterions.Equals("") && !ConditionParser.validConditions(Client.Character, T.Criterions)) { Client.Send(new ImMessage("119|43")); return; } if (T.ItemType == ItemTypeEnum.ITEM_TYPE_PAIN || T.ItemType == ItemTypeEnum.ITEM_TYPE_VIANDE_COMESTIBLE) { Client.Character.myMap.SendToMap(new MapEmoticoneMessage(Client.Character.ActorId, 17)); } else if (T.ItemType == ItemTypeEnum.ITEM_TYPE_BIERE) { Client.Character.myMap.SendToMap(new MapEmoticoneMessage(Client.Character.ActorId, 18)); } T.applyAction(Client.Character, Target, guid, (short)targetCell); }
public void SendGuildSettingsInfos() { if (this.ID != -1) { var chara = CharacterTable.GetCharacter(this.ID); if (chara != null) { chara.Send(new GuildSettingInformationMessage(this.GuildCache, StringHelper.EncodeBase36(this.Restriction))); } } }
private static void GetPrefixCodes() { if (Root.IsLeaf()) { CharacterTable.Add("1", Root.Fact); } else { PrefixCodes(Root, ""); } }
public Group(GroupID id, SizeOfConjugacyClasses scg, CharacterTable ct, IrreducibleRepresentations irrep, IEnumerable <FreeGroupElement> elements = null) { Id = id; Sizes = scg; Characters = ct; Irreps = irrep; Representatives = Irreps.Representatives; Generators = Representatives.AllGenerators; NumberOfConjugacyClasses = Sizes.Count; NumberOfGenerators = Generators.Count; Elements = elements == null ? null : new List <FreeGroupElement>(elements); }
public form_monologue(ref Romio romioObj, string copyFilePath) { selectedAddress = ""; selectedSize = ""; InitializeComponent(); seperator = ": "; chara = new CharacterTable(" = "); this.copyFilePath = copyFilePath; this.romioObj = romioObj; }
public static void Initialize() { nextPlayerGuid = CharacterTable.getNextGuid(); nextPlayerGuid++; nextItemGuid = InventoryItemTable.getNextGuid(); nextItemGuid++; nextGuildId = GuildTable.getNextGuid(); nextGuildId++; nextMountId = MountTable.getNextGuid(); nextMountId++; nextSpeakingId = SpeakingTable.getNextGuid(); nextSpeakingId++; SpellTable.Load(); ExpFloorTable.Load(); MonsterTable.Load(); ItemTemplateTable.Load(); ItemTemplateTable.LoadItemActions(); ItemSetTable.Load(); DropTable.Load(); TitleTable.Load(); IObjectTemplateTable.Load(); AreaTable.Load(); AreaSubTable.Load(); MapTable.Load(); MapTable.LoadActions(); CellActionTable.Load(); MobGroupFixTable.Load(); BreedTable.Load(); NpcTemplateTable.Load(); NpcTemplateTable.LoadPlaces(); NpcQuestionTable.Load(); NpcReplyTable.Load(); ShopNpcTable.Initialize(); GuildTable.Load(); CharactersGuildTable.Load(); TaxCollectorTable.Load(); PrismeTable.Load(); BidHouseTable.Load(); BidHouseTable.LoadItems(); MountParkTable.Load(); StaticMountTable.Load(); MountTable.Load();//TODO Dynamic load of Character mount ZaapTable.Load(); ZaapiTable.Load(); var Timer = new System.Timers.Timer(1000 * 60 * 25); Timer.Elapsed += delegate(object sender, ElapsedEventArgs e) { Save(); }; Timer.Start(); }
async Task AsyncLoad() { Func <bool> func = () => { CharacterTable = new CharacterTable(characterTable); AbilityTable = new AbilityTable(abilityTable); BuildingTable = new BuildingTable(buildingTable); return(true); }; isLoad = await Task.FromResult(func()); }
public void OnDisconnect() { AccountTable.UpdateLogged(ID, false); foreach (Player character in Characters.Values) { CharacterTable.DelCharacter(character); } if (Data != null) { Data.Save(); } this.curPlayer = null; }
private static void ProcessFollowAll(WorldClient Client, string Packet) { if (Client.GetGameAction(GameActionTypeEnum.GROUP) != null) { var Party = (Client.GetGameAction(GameActionTypeEnum.GROUP) as GameParty).Party; long pGuid2 = -1; if (!long.TryParse(Packet.Substring(3), out pGuid2)) { Client.Send(new BasicNoOperationMessage()); return; } var P2 = CharacterTable.GetCharacter(pGuid2); if (P2 == null || !P2.IsOnline()) { Client.Send(new BasicNoOperationMessage()); return; } if (Packet[2] == '+') { foreach (var T in Party.Players) { if (T.ActorId == Client.Character.ActorId) { continue; } if (T.Follows != null) { T.Follows.Follower.Remove(Client.Character.ActorId); } T.Send(new CharacterFlagMessage(P2)); T.Send(new PartyFlagMessage("+" + P2.ActorId)); T.Follows = P2; P2.Follower.Add(T.ActorId, T); } } else if (Packet[2] == '-') { foreach (var T in Party.Players) { if (T.ActorId == Client.Character.ActorId) { continue; } T.Send(new CharacterDeleteFlagMessage()); T.Send(new PartyFlagMessage("-")); T.Follows = null; P2.Follower.Remove(T.ActorId); } } } }
public virtual void ReadChildData(BinaryReader reader) { int x = 0; for (x = 0; (x < _characterTable.Count); x = (x + 1)) { CharacterTable.Add(new FontCharacterTableBlock()); CharacterTable[x].Read(reader); } for (x = 0; (x < _characterTable.Count); x = (x + 1)) { CharacterTable[x].ReadChildData(reader); } }
private static void ProcessPartyRequest(WorldClient Client, string Packet) { Player Target = CharacterTable.GetCharacter(Packet.Substring(2)); if (Target == null || !Target.IsOnline() || Target.isAaway) { Client.Send(new PartyErrorMessage("n")); return; } if (!Target.Client.CanGameAction(World.GameActionTypeEnum.GROUP)) { Client.Send(new PartyErrorMessage("a")); return; } if (!Client.CanGameAction(GameActionTypeEnum.BASIC_REQUEST)) { Client.Send(new BasicNoOperationMessage()); return; } if (!Target.Client.CanGameAction(GameActionTypeEnum.BASIC_REQUEST)) { Client.Send(new PartyErrorMessage("a")); return; } if (Client.GetBaseRequest() != null && Client == Client.GetBaseRequest().Requester) { Client.Send(new BasicNoOperationMessage()); return; } if (Client.IsGameAction(World.GameActionTypeEnum.GROUP) && (Client.GetGameAction(World.GameActionTypeEnum.GROUP) as GameParty).Party.Players.Count == 8) { Client.Send(new PartyErrorMessage("f")); return; } var Request = new PartyRequest(Client, Target.Client); var RequestAction = new GameRequest(Client.GetCharacter(), Request); Client.SetBaseRequest(Request); Target.Client.SetBaseRequest(Request); Client.AddGameAction(RequestAction); Target.Client.AddGameAction(RequestAction); var Message = new PartyRequestMessage(Client.Character.Name, Target.Name); Client.Send(Message); Target.Send(Message); }
/// <summary> /// Executes the query for the specified character. /// </summary> /// <param name="characterName">The name of the character.</param> /// <returns>The <see cref="ICharacterTable"/> for the character with the name <paramref name="characterName"/>, or /// null if they do not exist.</returns> public ICharacterTable Execute(string characterName) { CharacterTable ret; using (var r = ExecuteReader(characterName)) { if (!r.Read()) { return(null); } ret = new CharacterTable(); ret.ReadValues(r); } return(ret); }
//http://rosalind.info/problems/cstr/ public CreatingACharacterTableFromGeneticStrings() { //This actually sorts the strings according to how they'd split if they were arranged like a trie List <string> inputs = File.ReadAllLines(@"C:\code\dataset.txt").ToList(); Dictionary <KeyValuePair <int, int>, string> trie = Trie.GetTrie(inputs); var lexList = new List <string>(); for (int i = 0; i < inputs.Count; i++) { lexList.Add(i.ToString()); } var nodes = new List <TrieNode>(); int name = 0; int max = trie.First().Key.Value; bool passedFirst = false; foreach (var item in trie) { int neighbours = trie.Count(t => t.Key.Key == item.Key.Value); int value = item.Key.Key; if (value < max) { if (passedFirst) { value = max; } passedFirst = true; } if (neighbours == 0) { nodes.Add(new TrieNode(item.Key.Value, value, name.ToString(), true)); name++; } else { nodes.Add(new TrieNode(item.Key.Value, value, "", neighbours != 2)); } } CharacterTable.WriteCharacterTable(nodes, lexList); }
private static void PrefixCodes(HuffmanNode Node, string traversal) { if (Node.IsLeaf()) { CharacterTable.Add(traversal, Node.Fact); return; } else { if (Node.LeftNode != null) { PrefixCodes(Node.LeftNode, traversal + "0"); } if (Node.RightNode != null) { PrefixCodes(Node.RightNode, traversal + "1"); } } }
private static void PrefixCodes(Nodo Node, string Route) { if (Node.IsLeaf()) { CharacterTable.Add(Node.Fact, Route); } else { if (Node.LeftNode != null) { PrefixCodes(Node.LeftNode, Route + "0"); } if (Node.RightNode != null) { PrefixCodes(Node.RightNode, Route + "1"); } } }
private static void ProcessPartyLeave(WorldClient Client, string Packet) { if (!Client.IsGameAction(GameActionTypeEnum.GROUP)) { Client.Send(new BasicNoOperationMessage()); return; } var Party = (Client.GetGameAction(GameActionTypeEnum.GROUP) as GameParty).Party; if (Party == null) { Client.Send(new BasicNoOperationMessage()); return; } if (Packet.Length == 2) { Party.Leave(Client.Character); Client.Send(new PartyLeaveMessage("")); Client.Send(new InconnuHelpMessage("")); } else { long guid = -1; if (!long.TryParse(Packet.Substring(2), out guid)) { Client.Send(new BasicNoOperationMessage()); return; } if (guid == -1) { return; } var Target = CharacterTable.GetCharacter(guid); if (Target == null) { Client.Send(new BasicNoOperationMessage()); return; } Party.Leave(Target); Target.Send(new PartyLeaveMessage(Client.Character.ActorId.ToString())); Target.Send(new InconnuHelpMessage("")); } }
public static void ProcessBasicMessageRequest(WorldClient Client, string Packet) { var Data = Packet.Substring(2).Split('|'); var Message = Data[1]; if (Enum.IsDefined(typeof(ChatChannelEnum), (int)Data[0][0])) { var Channel = (ChatChannelEnum)Data[0][0]; if (Client.Character.IsChatChannelEnable(Channel)) { Client.RaiseChatMessage(Channel, Message); } Client.Send(new BasicNoOperationMessage()); } else { var CharacterName = Data[0]; var Character = CharacterTable.GetCharacter(CharacterName); // Le personnage existe ? if (Character != null && Character.IsOnline()) { if (Character.Account != null && Character.Account.Data != null && Character.Account.Data.EnnemyList.ContainsKey(Client.Account.ID)) { Client.Send(new TextInformationMessage(TextInformationTypeEnum.ERREUR, 14, Character.Name)); return; } Client.Send(new ChatChannelMessage(ChatChannelEnum.CHANNEL_PRIVATE_SEND, Character.ID, Character.Name, Message)); Character.Send(new ChatChannelMessage(ChatChannelEnum.CHANNEL_PRIVATE_RECIEVE, Client.Character.ID, Client.Character.Name, Message)); } else { // Personnage non trouvé. Client.Send(new ChatMessageErrorMessage(ChatChannelErrorEnum.ERROR_NOT_FOUND)); } } }
public override void Execute(WorldClient client, CommandParameters parameters) { if (parameters.Lenght > 0) { int level; try { level = parameters.GetIntParameter(0); } catch (FormatException e) { client.Send(new ConsoleMessage("Le parametre 1 n'est pas un nombre décimal", ConsoleColorEnum.RED)); return; } var target = client.Character; if (parameters.Lenght > 1) { if (CharacterTable.Contains(parameters.GetParameter(1))) { target = CharacterTable.GetCharacter(parameters.GetParameter(1)); } } if (!target.IsOnline()) { client.Send(new ConsoleMessage("La Cible est deconnecté", ConsoleColorEnum.RED)); return; } while (target.Level < level) { target.LevelUP(); } target.Send(new AccountStatsMessage(target)); target.Send(new CharacterNewLevelMessage(target.Level)); target.Send(new SpellsListMessage(target)); client.Send(new ConsoleMessage("Le niveau a été modifié", ConsoleColorEnum.GREEN)); } else { client.Send(new ConsoleMessage("Parametres invalide !", ConsoleColorEnum.RED)); } }
public override void Execute(WorldClient client, CommandParameters parameters) { if (parameters.Lenght > 0) { int honor; try { honor = parameters.GetIntParameter(0); } catch (FormatException e) { client.Send(new ConsoleMessage("Le parametre 1 n'est pas un nombre décimal", ConsoleColorEnum.RED)); return; } var target = client.Character; if (parameters.Lenght > 1) { if (CharacterTable.Contains(parameters.GetParameter(1))) { target = CharacterTable.GetCharacter(parameters.GetParameter(1)); } } if (!target.IsOnline()) { client.Send(new ConsoleMessage("La Cible est deconnecté", ConsoleColorEnum.RED)); return; } target.AddHonor(honor); target.RefreshOnMap(); client.Send(new ConsoleMessage("Les points d'honneurs ont été ajouté", ConsoleColorEnum.GREEN)); } else { client.Send(new ConsoleMessage("Parametres invalide !", ConsoleColorEnum.RED)); } }