/// <summary> /// /// </summary> void DrawUIGrabRing() { Vector2 clickedPosition = _stateMachine.GetMouseClickPosition(); // Move the ring to the screen space position the mouse clicked at RectTransform ringRectTransform = grabRing.GetComponent <RectTransform>(); ringRectTransform.anchoredPosition = clickedPosition; // Show the ring SetUILineVisibility(grabRing, true); }